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throw a message in a bottle

Deck "Retire them all."

Deck "Retire them all."
Format: Standard - 58 Cards
created by acetwinelf LV11 activity icon envelope icon
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Card list Group cards by  
Section: Main Deck (49 cards)
3 x Bellicosity Dragon Bellicosity Dragon (V-BT01)
  • Number: V-BT01-035
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When your opponent's rear-guard is retired during your turn, this unit gets [Power]+5000 until end of turn.

Just by that single crack, the collapse of the army corps is triggered.

3 x Berserk Dragon Berserk Dragon (V-BT01)
  • Number: V-BT01-010
  • Rarity: RRR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When placed, COST [Counter Blast (1) & Soul Blast (1)], choose one of your opponent's rear-guards, retire it, if this unit is on (VC), draw a card.
[AUTO](RC):When it attacks a vanguard, if the number of your rear-guards is greater than your opponent's, this unit gets [Power]+3000 until end of that battle.

The twin-headed dragon is by no means satisfied with just one prey.

4 x Cruel Dragon Cruel Dragon (V-BT01)
  • Number: V-BT01-019
  • Rarity: RR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 13000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

(If you ride this unit, you get one Imaginary Gift: Force!)
[CONT](Hand):During your turn that your opponent's rear-guard is retired, you may normal call this card to (RC) even when your vanguard is grade 2 or less.
[AUTO](RC):When its attack hits a vanguard, COST [return this unit to your hand], Soul Charge (1).

The flames of disturbance has called "an uninvited dragon".

4 x Demonic Dragon Mage, Rakshasa Demonic Dragon Mage, Rakshasa (V-TD02)
  • Number: V-TD02-013
  • Rarity: Fixed
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Dragonman
  • Power: 5000
  • Shield: 15000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +10000 Power
Card text:

Your luck has already run out!

3 x Dominance Dragon Dominance Dragon (V-BT01)
  • Number: V-BT01-065
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 8000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](VC/RC):When it attacks a vanguard, if the number of your rear-guards is greater than your opponent's, this unit gets [Power]+5000 until end of that battle.

3 x Dragon Knight, Burj Dragon Knight, Burj (V-TD02)
  • Number: V-TD02-010
  • Rarity: Fixed
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 6000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[ACT](RC):If your opponent has four or more rear-guards, COST [Counter Blast (1) & put this unit into your soul], choose one of your opponent's rear-guards, retire it, and one of your rear-guards gets [Power]+10000 until end of turn.

Those that defy will be burnt from end to end.

3 x Dragon Knight, Nehalem Dragon Knight, Nehalem (V-TD02)
  • Number: V-TD02-005
  • Rarity: Fixed
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When placed, COST [Counter Blast (1)], choose one of your opponent's rear-guards in the back row, retire it, and this unit gets [Power]+5000 until end of turn.

That existence is nothing but a nightmare to enemies.

4 x Dragon Monk, Genjo Dragon Monk, Genjo (V-TD02)
  • Number: V-TD02-015
  • Rarity: Fixed
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 5000
  • Shield: 20000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +10000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

The evil will spread if we fall here.

4 x Embodiment of Spear, Tahr Embodiment of Spear, Tahr (V-TD02)
  • Number: V-TD02-012
  • Rarity: Fixed
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 5000
  • Shield: 15000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +10000 Power
Card text:

Pierce Everything!

4 x Flame of Hope, Aermo Flame of Hope, Aermo (V-BT01)
  • Number: V-BT01-011
  • Rarity: RRR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Salamander
  • Power: 8000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT](RC):During the battle it boosted, this unit gets [Power]+3000.
[AUTO](RC):When your opponent's rear-guard is retired during your turn, COST [retire this unit], draw a card, and Counter Charge (1).

The flame of hope, does not dwell in the sword!

3 x Lizard Soldier, Raopia Lizard Soldier, Raopia (V-BT01)
  • Number: V-BT01-036
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Dragonman
  • Power: 8000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](VC/RC):When your opponent's rear-guard is retired during your turn, this unit gets [Power]+5000 until end of turn.

3 x Spillover Dragon EN Spillover Dragon EN (V-BT01)
  • Number: V-BT01-063
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Tear Dragon
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):At the end of the battle that it was boosted and attacked a vanguard, COST [Counter Blast (1) & Put this unit into your soul], choose one of your opponent's grade 2 or less rear-guards, and retire it.

4 x Vortex Dragon Vortex Dragon (V-BT01)
  • Number: V-BT01-033
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 13000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC)[1/Turn]:COST [Counter Blast (2)], choose one of your opponent's rear-guards, retire it, if the number of cards in your damage zone is five, discard all cards from your hand, and retire all of your opponent's rear-guards.
[AUTO](VC/RC):When your opponent's rear-guard is retired during your turn, this unit gets [Power]+5000 until end of turn.

Burning Hell will destroy everything in certain form.

4 x Wyvern Guard, Barri Wyvern Guard, Barri (V-BT01)
  • Number: V-BT01-021
  • Rarity: RR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Dragonman
  • Power: 5000
  • Shield: 0
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +10000 power
Card text:

[CONT]:Sentinel (You may have up to four cards in total with Sentinel in a deck)
[AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.

Escorting missions are entrusted to Wyvern Guards.

 
Section: G Units (9 cards)
4 x Imaginary Gift: Force Imaginary Gift: Force (V-TD01)
  • Number: V-GM-0001
  • Rarity: Fixed
  • Clan: Gift Marker
Card text:

When acquired, put this marker on your (VC) or (RC), and the unit on this circle gets [Power]+10000 during your turn! (You may put it on the same circle. The [Power] stacks too)

4 x Imaginary Gift: Force (Kai) Imaginary Gift: Force (Kai) (V-BT01)
  • Number: V-GM-0013
  • Rarity: Fixed
  • Clan: Gift Marker
Card text:

When acquired, put this marker on your (VC) or (RC), and the unit on this circle gets [Power]+10000 during your turn! (You may put it on the same circle. The [Power] stacks too)

1 x Lizard Runner, Undeux Lizard Runner, Undeux (V-TD02)
  • Number: V-TD02-011
  • Rarity: Fixed
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Dragonman
  • Power: 6000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When rode upon, draw a card.

To always seek for battle is a dragon's instinct.

 
Deck Statistics
Distribution by Clan
Gift Marker bar 14 %  
Kager? bar 50  86 %  
 

Distribution by Grade / Skill
- bar 14 %  
Grade 0 / Boost bar 17  29 %  
Grade 1 / Boost bar 13  22 %  
Grade 2 / Intercept bar 12  21 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
- bar 14 %  
Dragon Empire bar 50  86 %  
 

Distribution by Power
- bar 14 %  
10000 bar 12  21 %  
13000 bar 14 %  
5000 bar 16  28 %  
6000 bar 7 %  
8000 bar 10  17 %  
 

Distribution by Race
- bar 14 %  
Dragonman bar 12  21 %  
Flame Dragon bar 17  29 %  
Human bar 14  24 %  
Salamander bar 7 %  
Tear Dragon bar 5 %  
 

Distribution by Rarity
C bar 10 %  
Fixed bar 27  47 %  
R bar 10  17 %  
RR bar 14 %  
RRR bar 12 %  
 

Distribution by Shield
- bar 16  28 %  
- bar 7 %  
10000 bar 14  24 %  
15000 bar 14 %  
20000 bar 7 %  
5000 bar 12  21 %  
 

Distribution by Trigger
- bar 14 %  
Critical +10000 Power bar 14 %  
Draw +10000 power bar 7 %  
Heal +10000 Power bar 7 %  
None bar 34  59 %  
 



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