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Deck "DKDM X [Tourney]"

Deck "DKDM X [Tourney]"
Format: OCG - 41 Cards
created by allingzae LV8 activity icon envelope icon
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Section: Main Deck (39 cards)
3 x DNA Spark DNA Spark (DMX-22)
  • Collector Number: 124b
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* Tap all your opponent's creatures in the battle zone.

* If you have 2 or less shields, add the top card of your deck to your shields face down.

3 x Dokindam Area, Forbidden of D Dokindam Area, Forbidden of D (DMR-21)
  • Collector Number: 4
  • Rarity: Very Rare
  • Type: D2 Field
  • Mana Number: 1
  • Cost: 5
  • Civilization: Darkness
Card text:

* Whenever one of your creatures would leave the battle zone, put a seal on that creature instead.

(When you seal a card, put the top card of your deck on that card face down. Whenever a Command is put into the battle zone, its owner puts a seal from one of his cards that has the same civilization as that Command into his graveyard. While a creature is sealed, both players ignore that creature.)

(Whenever another D2 Field is put into the battle zone, put this D2 Field into your graveyard.)

* Denjara Switch - At the start of your turn, you may turn this D2 Field upside down for the rest of the game. If you do, you may put up to 6 seals into your graveyard.

3 x Fidas, Forbidden V Fidas, Forbidden V (DMX-23)
  • Collector Number: 39
  • Rarity: Common
  • Type: Creature
  • Race: Sonic Command/Initials
  • Power: 6000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness/Fire
Card text:

* (This creature is put into your mana zone tapped.)

* Double Breaker

* When you put this creature into the battle zone, put the top 3 cards of your deck into the graveyard. Then, you may put a darkness or fire D2 Field from your graveyard into the battle zone.

3 x Mega Magma Dragon Mega Magma Dragon (DMR-18)
  • Collector Number: S7
  • Rarity: Super Rare
  • Type: Creature
  • Race: Mega Command Dragon/Revolutionary
  • Power: 8000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
Card text:

* This creature costs 1 less to summon for each of your opponents creatures in the battle zone. It can't cost 0 or less.

* Double breaker

* When you put this creature into the battle zone, destroy all creatures that have 5000 power or less.

3 x Redzone X, Forbidden Lightning Sonic Redzone X, Forbidden Lightning Sonic (DMR-20)
  • Collector Number: S9
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Sonic Command/S-Rank Invader/Initials
  • Power: 8000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness/Fire
  • Artist: Yuichi Maekawa
Card text:

* (This creature is put into your mana zone tapped.)

* Evolution - Put on one of your darkness or fire creatures.

* S-Rank Invasion "Lightning Sonic" - Darkness or Fire Command (When one of your darkness or fire commands attack, you may put this creature from your hand, battle zone or graveyard onto it.)

* Double breaker

* When you put this creature into the battle zone, choose one of your opponent's creatures. Your opponent puts a seal on that creature.

3 x Redzone, Roaring Invasion Redzone, Roaring Invasion (P2016)
  • Collector Number: P89-Y16
  • Rarity: Promotional
  • Type: Evolution Creature
  • Race: Sonic Command/Invader
  • Power: 12000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
Card text:

* Evolution - Put on one of your fire creatures.

* Invasion - Fire command (When one of your Fire commands attack, you may put this creature from your hand onto it.)

* Triple breaker

* When you put this creature into the battle zone, destroy all of your opponent's creatures that have the highest power.

3 x Reload Charger Reload Charger (DMR-21)
  • Collector Number: 55
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness/Fire
Card text:

* (This spell is put into your mana zone tapped.)

* You may discard a card. If you do, draw a card.

* Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

3 x Terror Pit Terror Pit (DMX-22)
  • Collector Number: 153b
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* Destroy one of your opponent's creatures.

4 x The Black V, Roaring Sound The Black V, Roaring Sound (DMD-31)
  • Collector Number: 5
  • Rarity: Common
  • Type: Creature
  • Race: Sonic Command/Initials
  • Power: 3000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness/Fire
Card text:

* (This creature is put into your mana zone tapped.)

* Speed attacker

* Whenever this creature attacks, your opponent chooses and discards a card.

4 x The End of X The End of X (DMX-26)
  • Collector Number: 21
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
Card text:

Shieldtrigger Shield trigger

* Put one of your seals into your graveyard.

* Choose one of your opponent's creatures. Your opponent puts a seal on that creature.

(When you seal a card, put the top card of your deck on that card face down. Whenever a Command is put into the battle zone, its owner puts a seal from one of his cards that has the same civilization as that Command into his graveyard. While a creature is sealed, both players ignore that creature.)

4 x The Red, Lightning Sonic The Red, Lightning Sonic (DMD-27)
  • Collector Number: 20
  • Rarity: Common
  • Type: Creature
  • Race: Sonic Command/Invader
  • Power: 4000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Fire
  • Artist: Mikio Masuda
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

3 x Trig, Forbidden C Trig, Forbidden C (DMR-20)
  • Collector Number: 60
  • Rarity: Common
  • Type: Creature
  • Race: Sonic Command/Invader/Initials
  • Power: 3000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
Card text:

Shieldtrigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

* While battling, this creature gets +2000 power.

 
Section: Hyperspatial Zone (2 cards)
1 x Dokindam X, The Legendary Forbidden (Forbidden Text) Dokindam X, The Legendary Forbidden (Forbidden Text) (DMR-19)
  • Collector Number: FL1b-F
  • Rarity: No Rarity
  • Type: Forbidden Creature
  • Power: 99999
  • Cost: 99
  • Civilization: Fire
  • Artist: MITSUAKI MATSUMOTO
Card text:

* Triple breaker

* When this creature Forbidden Liberates, your opponent puts a seal on each of his creatures.

* Whenever your opponent would choose a creature with a spell that costs 4 or less, he can't choose this one.

* If this card is anywhere other than the battle zone, you lose the game.

1 x Forbidden ~The Sealed X~ (Forbidden Text) Forbidden ~The Sealed X~ (Forbidden Text) (DMR-19)
  • Collector Number: FL1a-F
  • Rarity: No Rarity
  • Type: Forbidden Creature
  • Civilization: Fire
  • Artist: MITSUAKI MATSUMOTO
Card text:

* At the start of the game, put this Impulse into the battle zone and put 6 seals on it.

* This Impulse can't leave the battle zone.

* Forbidden Liberate — When this card has all seals removed, flip it.

(When you seal a card, put the top card of your deck on that card face down. Whenever a Command is put into the battle zone, its owner puts a seal from one of his cards that has the same civilization as that Command into his graveyard. While a creature is sealed, both players ignore that creature.)

 
Deck Statistics
Distribution by Civilization
Darkness bar 15 %  
Darkness/Fire bar 13  32 %  
Fire bar 19  46 %  
Light bar 7 %  
 

Distribution by Cost
- bar 2 %  
3 bar 7 %  
4 bar 20 %  
5 bar 10  24 %  
6 bar 15  37 %  
8 bar 7 %  
99 bar 2 %  
 

Distribution by Power
- bar 17  41 %  
12000 bar 7 %  
3000 bar 17 %  
4000 bar 10 %  
6000 bar 7 %  
8000 bar 15 %  
99999 bar 2 %  
 

Distribution by Race
- bar 18  44 %  
Mega Command Dragon/Revolutionary bar 7 %  
Sonic Command/Initials bar 17 %  
Sonic Command/Invader bar 17 %  
Sonic Command/Invader/Initials bar 7 %  
Sonic Command/S-Rank Invader/Initials bar 7 %  
 

Distribution by Rarity
Common bar 20  49 %  
No Rarity bar 5 %  
Promotional bar 7 %  
Rare bar 17 %  
Super Rare bar 15 %  
Very Rare bar 7 %  
 

Distribution by Type
Creature bar 17  41 %  
D2 Field bar 7 %  
Evolution Creature bar 15 %  
Forbidden Creature bar 5 %  
Spell bar 13  32 %  
 



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