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Deck "WhiteDeity"

Deck "WhiteDeity"
Format: TCG (English cards) - 40 Cards
created by jhonnyh Premium Member LV4 activity icon envelope icon
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Card list Group cards by  
Card Type: Brave (3 cards)
3 x The MidnightSunTreasuredSword Midnight-Sun The MidnightSunTreasuredSword Midnight-Sun (SD44)
  • Number: RV004
  • Rarity: Master Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Exalted Sword
  • Cost: 6
  • Reduction: DDDK
  • Gems: 1
Card text:

Flash - Accel: Cost 4 (Reductions: DDK) (This effect can be used from your hand) Return 1 opposing Spirit/Ultimate to hand. After this effect resolves, put this card face-up on your Removed From Game zone.

[Brave condition: Cost 5 or above]

[When Braved] Heavy Armor: Red/Green/Yellow/Blue - This Spirit/Ultimate is unaffected by effects of opposing Red/Green/Yellow/Blue Spirits/Braves/Magic/Nexus.

[When Braved] The Rush effects of this Spirit can be activated ignoring the condition.

 
Card Type: Nexus (6 cards)
3 x J J (BSC32)
  • Number: 17
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Spirit Type: Grandwalker, Uru
  • Cost: 2
  • Reduction: DK
  • Gems: 1
Card text:

This Nexus can only be affected by effects that specify "Grandwalker Nexus". Core can only be placed on this Nexus through the effect of "Core Charge" or effects that specify "Grandwalker Nexus", also, core on this Nexus can not be moved except by effects that specify "Grandwalker Nexus".

Core Charge: ("Machine" / "Armed Machine" / "Dragon Emperor"/"Worldswalker"/"Avatar" & Cost 3 or more) "
◆When you summon/advent a target Spirit/Brave, put one core from the void onto this Nexus.
◆When this Nexus is deployed, if you do not control a Nexus with the same card name as this card, send the top three cards of your deck to the trash. For each target card among them, put one core from the void onto this Nexus.

Grand Skill: 3 [LV1][LV2] Flash - (Your Attack Step) (Once per turn, send three cores from this Nexus to the Void) During this turn, one Machine"/"Armed Machine"/"Dragon Emperor family Spirit/Ultimate you control can't be blocked.

Grand Field [LV2] When your "Machine"/"Armed Machine" family Spirits/Ultimates are destroyed by effects, by paying one cost, they remain on the field, exhausted.

3 x The NobleBattleship Batiment-de-Gale -Battleship Form- The NobleBattleship Batiment-de-Gale -Battleship Form- (BS43)
  • Number: 85
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 4
  • Reduction: DDD
  • Gems: 1
Card text:

[LV1][LV2] (During Your Opponent's Turn) When your opponent's handsize increase by their own effect, for each card added, you can draw 1 card from your deck.

[LV2] (During Either Attack Step) If this Nexus has 1 or more cores, you can Advent a Spirit card from the family "Armed Machine" onto this Nexus, ignoring the condition.

 
Card Type: Spell (3 cards)
3 x Artemic Shield Artemic Shield (BS44)
  • Number: 92
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDK
Card text:

If this card was revealed or sent to the trash, you may add it to your hand by your White effect. If it is added from your Trash to your hand, put one core from the Void to your White-only Grandwalker Nexus.

Flash - When this battle ends, end the Attack Step. Also, when the Attack Step ends, by sending one core from your White-only Grandwalker Nexus to the Void, return an opposing Spirit to the hand.

Ruling: This card that is discarded from deck is counted as being 'sent to trash'.

 
Card Type: Spirit (22 cards)
3 x The AprilYoungClown Fool-Bang-Kid The AprilYoungClown Fool-Bang-Kid (Promos)
  • Number: LM17-07
  • Rarity: Promo
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Birthgem Deity
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Summoned) You can reveal the top 4 cards of your deck. Add 1 White spirit card with ⚞Advent⚟. Return the remaining cards to the bottom of your deck in any order.

[LV1][LV2][LV3] (Your Main Step) You may stack 1 White card from your hand via ⚞Advent⚟ onto 1 of your White Spirit on the field. This effect can only be used once per turn.

Rules:
1. You cannot ignore the Advent condition of the card that you will ⚞Advent⚟ using this Spirit's 2nd effect.

2. When you ⚞Advent⚟ in your main step using this Spirit's 2nd effect, you must send your Soul Core to trash.

3. Eventhough the Spirit with ⚞Advent⚟ in your hand has it's timing either [During your own attack step] or [During your opponent's attack step], you can ⚞Advent⚟ it in [Your Main Step] using this Spirit's 2nd effect.

4. If you have 2 or more copies of this Spirit on the field, you cannot activate 2nd effect of the 2nd or other copies in the same turn. The ⚞Advent⚟ in your main step effect can only be done once per turn regardless of the number of copies you have on the field.

3 x The DoomKnightLord Ragna-Rock The DoomKnightLord Ragna-Rock (BS43)
  • Number: RVX05
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green/White
  • Spirit Type: MountedW, Shellman, ArmedM
  • Cost: 9
  • Reduction: EEEDDD
  • Gems: 2
Card text:

This Spirit card in your hand/Removed From Game zone can be summoned at no cost when your "The IronKnight Yggdrasill" attacks.

Flash - Accel: Cost 5 (Reduction: EEDD) (This effect can be used from your hand) Exhaust all opposing Spirits. After this effect resolves, put this card face-up on your Removed From Game zone.

[LV1][LV2][LV3] (When Summoned) Add 6 cores from the void to this Spirit.

[LV2][LV3] (When Attacks/Blocks) Once per turn, refresh this Spirit.

3 x The IronKnight Yggdrasill The IronKnight Yggdrasill (BS41)
  • Number: CP07
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine, MountedW, ArmedM
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) Until the next (Your Start Step), all your "Armed Machine" family Spirits are unaffected by opposing effects.

[LV1][LV2] (When Destroyed) Once per turn, by returning an opposing Spirit/Ultimate to the hand, this Spirit remains on the field in the same position.

[LV2] (When Attacks) Return every opposing Spirit with 3000 BP or less to the hand.

2 x The MachineTaskForce BlackGrizzly The MachineTaskForce BlackGrizzly (BS43)
  • Number: 39
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine, Machine Beast
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

Flash - Advent: White (Either Attack Step) By sending your Soul Core to the Trash, stack this spirit card from your hand onto your target spirit.

[LV1][LV2] Twinkle Catalyze: White (When Advents) Immediately activate your set White Soul Burst. After the Burst activates you may set 1 Burst Card from your hand.

[During Advent][LV2] (When Attacks) Return 1 opposing Spirit without the ability Advent to the hand.

3 x The NobleAce Soleil-Levain The NobleAce Soleil-Levain (BS43)
  • Number: 42
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 4
  • Reduction: DDD
  • Gems: 2
Card text:

Flash - Advent: Armed Machine and Cost 6 or above (Either Attack Step) By sending your Soul Core to the Trash, stack this spirit card from your hand onto your target spirit.

[LV1][LV2][LV3] If this Spirit is not during Advent, it cannot attack and is unaffected by opposing Spirit/Brave effects.

[During Advent][LV1][LV2][LV3] (When Advents/Attacks) Send 1 opposing Spirit/Ultimate to the top or bottom of their deck. In addition, during this turn, this Spirit cannot be blocked.

3 x The NobleBattleship Batiment-de-Gale The NobleBattleship Batiment-de-Gale (BS43)
  • Number: 41
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

Flash - Advent: White (Either Attack Step) By sending your Soul Core to the Trash, stack this spirit card from your hand onto your target spirit.

[LV1][LV2] (When Advents/Attacks) You can reveal the top card of your deck. If that card is a Spirit card from the family: [Armed Machine], you can summon it without paying the cost. Discard the remaining cards.

[During Advent][LV2] When this Spirit leaves the field due to an opposing effect, you can deploy 1 Nexus from the pre-advent cards below this Spirit without paying the cost.

3 x The NobleGod Grace-Order The NobleGod Grace-Order (BS41)
  • Number: 47
  • Rarity: Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: ArmedM
  • Cost: 8
  • Reduction: DDDAA
  • Gems: 2
Card text:

Flash - Advent: Purple/White & Cost 5 or more (Either Attack Step)
By sending your Soul Core to the Trash, stack this from your hand onto your target spirit.

[LV1][LV2] (When Advents/Attacks) You can reveal two cards from the top of your deck. You can summon one "Armed Machine"/Death Dragon Spirit card from among them, without paying the cost. Remaining cards are discarded.

[During Advent][LV2] (Opponent's Attack Step) This Spirit can block while exhausted.

2 x The WingDeity Grand-Woden The WingDeity Grand-Woden (BS43)
  • Number: RVX06
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Mounted Warrior, Armed Machine
  • Cost: 8
  • Reduction: DDDDD
  • Gems: 2
Card text:

Flash - Advent: White and Cost 5 or above (Either Attack Step) By sending Soul Core to your Trash, stack this from your hand onto your target spirit. When your opponent uses a Magic card, before that effect activates, Advent this Spirit card in your hand onto your Spirit without sending your Soul Core to the Trash. After that, negate that effect.

[LV2][LV3] When your "Armed Machine" Spirits other than this Spirit is exhausted, refresh this Spirit.

 
Card Type: Spirit/Soul Burst (6 cards)
3 x The DarkStones MachineBeastDeity Fenrik The DarkStones MachineBeastDeity Fenrik (BS43)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit/Soul Burst
  • Color: White
  • Spirit Type: CrystallineD, MachineB, ArmedM
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[ Soul Burst: After Your Opponent's Hand Increases Due to an Opposing Effect ]
Summon this Spirit card without paying the cost. Afterward, if your opponent increased their hand by two at once, or they have six or more cards in hand, choose four cards in their hand/Removed From Game Zone/Field, and return every card other than those to the bottom of the deck in any order.

[LV2][LV3] Dark Esoterica - Heaven (When Attacks) When your Field and Removed from Game Zone are "White cards only and 4 or more", you can return one opposing Spirit or one opposing Nexus to the hand. When you have done so, refresh this spirit.


Rulings:
1. After targets chosen, your opponent needs to reveal their cards those are not chosen from hand in order to let you choose the order of cards going back to the bottom.

2. If the set burst is unaffected by effects (e.g. The ChosenSearcher Alex) or there are cards in opponent's hand that cannot be affected (e.g. The SpearTwinkleSacred Wodan), and they are not targeted by the Soul Burst effect of this Spirit, your opponent needs to reveal them to confirm that they are not affected.

3. If the set burst is unaffected by effects (e.g. The ChosenSearcher Alex) or there are cards in opponent's hand that cannot be affected (e.g. The SpearTwinkleSacred Wodan), and they are targeted by the Soul Burst effect of this Spirit, your opponent does not need to reveal them.

4. The Soul Burst effect targets all cards except pre-advent cards. If a Spirit of a braved Spirit is targeted, the Spirit remains on the field while the Brave is sent to the bottom of the deck. If a braved Brave is targeted, the Brave remains on the field and the Spirit is sent to the bottom of the deck. If [Poison Blade] cards are targeted, the Spirit is returned to the bottom of the deck.

3 x The SacredEmperor Siegfrieden The SacredEmperor Siegfrieden (BS43)
  • Number: RVX02
  • Rarity: X Rare
  • Card Type: Spirit/Soul Burst
  • Color: Red/White
  • Spirit Type: AncientD, Machine, ArmedM
  • Cost: 9
  • Reduction: RRRDDD
  • Gems: 2
Card text:

[Soul Burst: When your opponent's hand increases due to opposing effects] Summon this Spirit without paying the cost.

[LV1][LV2][LV3] (When Summoned) Reveal 3 cards from the top of your deck, add any Spirit cards in the family Ancient Dragon/Armed Machine to your hand. Discard the others.

[LV2][LV3] (When Attacks) Ignoring the cost of braves, destroy opposing Spirits/Ultimates up to a total cost of 8.

Ruling: This Spirit card doesn't count as containing the name "Siegfried" due to different Japanese writing.

 
Deck Statistics
Distribution by Card Type
Brave bar 8 %  
Nexus bar 15 %  
Spell bar 8 %  
Spirit bar 22  55 %  
Spirit/Soul Burst bar 15 %  
 

Distribution by Color
Green/White bar 8 %  
Red/White bar 8 %  
White bar 34  85 %  
 

Distribution by Cost
2 bar 8 %  
3 bar 8 %  
4 bar 14  35 %  
6 bar 23 %  
8 bar 13 %  
9 bar 15 %  
 

Distribution by Gems
- bar 8 %  
1 bar 23  58 %  
2 bar 14  35 %  
 

Distribution by Rarity
Common bar 14  35 %  
Master Rare bar 15 %  
Promo bar 8 %  
Rare bar 8 %  
X Rare bar 14  35 %  
 

Distribution by Reduction
DD bar 20 %  
DDD bar 12  30 %  
DDDAA bar 8 %  
DDDDD bar 5 %  
DDDK bar 8 %  
DDK bar 8 %  
DK bar 8 %  
EEEDDD bar 8 %  
RRRDDD bar 8 %  
 

Distribution by Spirit Type
- bar 15 %  
"Armed Machine, Machine Beast" bar 5 %  
AncientD, Machine, ArmedM bar 8 %  
Armed Machine bar 15 %  
ArmedM bar 8 %  
Birthgem Deity bar 8 %  
CrystallineD, MachineB, ArmedM bar 8 %  
Exalted Sword bar 8 %  
Grandwalker, Uru bar 8 %  
Machine, MountedW, ArmedM bar 8 %  
Mounted Warrior, Armed Machine bar 5 %  
MountedW, Shellman, ArmedM bar 8 %  
 



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