main page of Trade Cards OnlineTrade Cards Online

The best platform to trade all collectible card games!

Miniature Trading
Let us find for you the miniatures you need MiniatureTrading.com

Trade Cards Online
Facebook badge

communicate randomly with people around the world:
throw a message in a bottle

Deck "6 color control"

Deck "6 color control"
Format: All cards - 40 Cards
created by mooncurian Premium Member LV8 activity icon envelope icon
Share |
 
Card list Group cards by  
Card Type: Brave (6 cards)
2 x Drag-Pulsar Drag-Pulsar (BS44)
  • Number: 67
  • Rarity: Common
  • Card Type: Brave
  • Color: Red
  • Spirit Type: Astral Dragon
  • Cost: 4
  • Reduction: RRK
Card text:

[LV1] (When Summoned) Put one core from the Void to your "Olym" family Grandwalker Nexus.

[Brave Condition: Cost 3 or above]

[During Brave] (When Attacks) Destroy an opposing Spirit/Ultimate with less BP than this Spirit. When this effect destroys an Spirit/Ultimate, once per turn, this Spirit refreshes.

2 x Super-Flame Demon-God Super-Flame Demon-God (BS38)
  • Number: CP01
  • Rarity: Promo
  • Card Type: Brave
  • Color: Red
  • Spirit Type: Imagine, Machine Dragon
  • Cost: 5
  • Reduction: RRDD
  • Gems: 1
Card text:

Brave Condition: Right/Left: Cost 4 or more This Brave does not exhaust and, while in Spirit form, cannot attack nor block. [LV1] (When Summoned) Discard an opposing Burst. [When Braved on the Right/Left] (When Attacks) Give this Spirit +5000 BP. Double Drive - When there are Spirits in the "God-King" family braved to the Right and Left of this Brave, when the battle ends, this Spirit can immediately attack once more.

2 x The GunDragon Phoenix-Cannon The GunDragon Phoenix-Cannon (BS38)
  • Number: RV22
  • Rarity: Rare
  • Card Type: Brave
  • Color: Red
  • Spirit Type: Imagine, AstralS, MachineD
  • Cost: 5
  • Reduction: RRDD
  • Gems: 1
Card text:

This brave cannot be exhausted, while in spirit form, cannot attack nor block.

Brave Condition: [Right] Cost 5 or more
[Left] Cost 3 or more [LV1] (When Summoned) Destroy one opposing Spirit with 7000BP or less and one opposing nexus. Alternatively, you can summon one red brave card in family "Imagine" from your hand without paying the cost.

 
Card Type: Nexus (6 cards)
3 x Dairokuten Maou Dairokuten Maou (Promos)
  • Number: LM18-09
  • Rarity: Promo
  • Card Type: Nexus
  • Color: All
  • Spirit Type: Grandwalker, Uru
  • Cost: 4
  • Reduction: DRA
  • Gems: 1
Card text:

This Nexus can only be affected by effects that specify "Grandwalker Nexus". Core can only be placed on this Nexus through the effect of "Core Charge" or effects that specify "Grandwalker Nexus", also, core on this Nexus can not be moved except by effects that specify "Grandwalker Nexus".

Core Charge: ("God-Sechs"/"Evil Shadow"/"Clever Machine" & Cost 2 or higher) (This Nexus can only hold up to 5 core) "
◆When you Summon/Advent a target Spirit, put one core from the void onto this Nexus.
◆When this Nexus is deployed, if you do not control a Nexus with the same card name as this card, send the top three cards of your deck to the trash. For each target card among them, place one core from the void onto this Nexus.

Grand Field [LV1][LV2] (Your Main Step) When summoning a "God-Sechs"-named card, by exhausting this Nexus, treat all the reductions as filled.

Grand Field [LV2] (Your Attack Step) While your attacking "God-Sechs"-named Spirit has Soul Core on it, the opponent can't use Magic/Accel unless they send their Soul Core to the Trash.

3 x The Brigade`s Skyscraper The Brigade's Skyscraper (BS12)
  • Number: 63
  • Rarity: Common
  • Card Type: Nexus
  • Color: Purple
  • Cost: 3
  • Reduction: AA
  • Gems: 1
Card text:

[Lv1-Lv2] (When this nexus is placed on the field) draw a card from your deck.

[Lv2] (During your attack step) When your spirits in the family "Zombie" attacks, move a core from your opponent's spirit to their reserve.

 
Card Type: Spell (6 cards)
3 x Diamond Wall Diamond Wall (BSC31)
  • Number: BS33-079
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

(Flash) Return one opposing Spirit to the hand. If Soul Core is used to pay the cost, additionally, during this turn your life can only be reduced by 1.

Ruling: You must reduce at least one life after using this Magic card, even if you have reduced one before you use it.

3 x Splash Zapper Splash Zapper (BS44)
  • Number: 96
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 6
  • Reduction: SSK
Card text:

Zero Counter - When the opponent summons a Spirit/Brave without paying the cost, other than by a Burst effect. this card in your hand can be used without paying the cost and immediately activate the following effect.
█ Destroy one opposing Spirit. After this effect resolves, by paying one cost, return this card to your hand.

Flash - Ignoring the cost of Braves, destroy three opposing Cost 7 or less Spirits.

 
Card Type: Spirit (13 cards)
2 x Ichibanspear Ichibanspear (SD32)
  • Number: 2
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Clever Machine, Armed Mach
  • Cost: 2
  • Reduction: DRA
  • Gems: 1
Card text:

[LV1][LV2] The color and symbol of this Spirit is also treated as Red.

[LV1][LV2] Treat all ""The HeavenlyDemonKing God-Sechs"" in your hand as cost 6.

[LV2] Ultra Armor: Red, White, Blue: This Spirit cannot be affected by opposing Spirit/Ultimate/Nexus/Magic effects of the specified colors.

2 x The EarthSeraph Ramdiel The EarthSeraph Ramdiel (BS43)
  • Number: X05
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Divine Spirit
  • Cost: 4
  • Reduction: TT
  • Gems: 1
Card text:

This Spirit card is also treated as a Magic card.

Flash - (This effect cannot be activated while on field) During this turn, one opposing Spirit gets -10000 BP. Destroy that Spirit that had its BP brought to 0 by this effect. After that effect resolves, before it is sent to the Trash, you can summon this Spirit card without paying the cost.

[LV1][LV2] (When Depleted/Destroyed by the Oppoent) Return this Spirit to your hand. This effect can only be used once per turn.

3 x The HeavenlyDemonKing God-Sechs The HeavenlyDemonKing God-Sechs (SD32)
  • Number: X02
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: All
  • Spirit Type: Heavenly Demon King
  • Cost: 8
  • Reduction: DDAARR
  • Gems: 1
Card text:

[LV1][LV2][LV3] This Spirit is unaffected by opposing Spirit/Magic effects.
[Six Heaven's Rush (Condition:Three Symbol Colors)]: While you have three or more colors of symbols, all opposing Spirits and Ultimates can't refresh.

[LV2][LV3] (Your Attack Step) While there is Soul Core on this Spirit, when your Spirits with 2 or more colors attack, send 2 cores from opposing`s Spirit or Ultimate to the trash.

1 x The HeavenlyDemonKing God-Sechs -Type Destroy- The HeavenlyDemonKing God-Sechs -Type Destroy- (BS34)
  • Number: XX02
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: All
  • Spirit Type: Heavenly Demon King
  • Cost: 10
  • Reduction: RAEDTS
  • Gems: 2
Card text:

This spirit card in your hand or trash can be summoned at no cost after your "The HeavenlyDemonKing God-Sechs" finishes attacking by returning one of your "The HeavenlyDemonKing God-Sechs" to your hand.

[LV1][LV2][LV3] (When Attacks) Discard one opposing burst.
[ Six Heaven's Rush (Condition: Four Symbol Colors) ]
While you have four or more colors of symbols and when there is Soul Core (Soul Core) on this spirit, destroy one opposing spirit or ultimate with the same color as the symbols you have for each color of symbol you have on field.

2 x The HeroBeast OldGeneral Tiger-Nestor The HeroBeast OldGeneral Tiger-Nestor (BS44)
  • Number: 33
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Soldier, Blade Beast
  • Cost: 5
  • Reduction: EEK
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) You may put 2 core from the void to this Spirit. Additionally, banish all cards on the opposing Trash. For each 3 cards banished by this effect, heavy exhaust 1 opposing Spirit.

[LV2] (When Attacks) Once per turn, by paying 1 cost, this Spirit is refreshed.

3 x The Wandering Armed Helmet The Wandering Armed Helmet (SD32)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Evil Shadow
  • Cost: 3
  • Reduction: AD
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) Draw 1 card from your deck.

[LV1][LV2] The color and symbol of this Spirit are also treated as White.

 
Card Type: Spirit/Burst (7 cards)
2 x Nemean-Leo SWL-00 Nemean-Leo SWL-00 (BS45)
  • Number: 42
  • Rarity: Master Rare
  • Card Type: Spirit/Burst
  • Color: White
  • Spirit Type: Worldswalker, Machine Beast
  • Cost: 8
  • Reduction: DDDDK
  • Gems: 1
Card text:

When this set card is discarded by opponent, it can be activated ignoring the Burst condition.

[ Burst: After Your Opponent activates a Spirit's (When Summoned/Advents) effect]
Return one opposing Spirit/Ultimate to the bottom of the deck. After this effect resolves, summon this card without paying the cost. Alternatively, by paying 2 costs, set this card as a Burst.

[LV2][LV3] (Either Attack Step) When your Spirit in the family Machine Beast other than this Spirit is exhausted, this Spirit refreshes.

3 x The ChosenSearcher Alex The ChosenSearcher Alex (BS43)
  • Number: 71
  • Rarity: Master Rare
  • Card Type: Spirit/Burst
  • Color: All
  • Spirit Type: Firing Squad
  • Cost: 6
  • Reduction: RAEDTS
  • Gems: 1
Card text:

This set Burst/Spirit card in your trash is unaffected by any effects.

[ Burst: After Your Life is Decreased ] Summon this spirit without paying the cost. Then, you can either draw 1 card from your deck, or put 1 core from the void to your reserve. After the battle ends, end the attack step.

[LV1][LV2] The Symbol of this Spirit is also treated as Red/Purple/Green/Yellow/Blue.


Rulings:
1. If your opponent activates "discard an opposing burst" effect, reveal this set burst for your opponent to confirm that it cannot be discarded.

2. As this set burst cannot be affected by other effects, it can be activated even if there is a "cannot activate burst" effect activating.

2 x The DarkStones SandseaPirate Pharaom The DarkStones SandseaPirate Pharaom (BS44)
  • Number: x06
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: Blue
  • Spirit Type: BirthgemD, WorldsW, BeastH
  • Cost: 9
  • Reduction: SSSS
  • Gems: 1
Card text:

☼[ Burst: After Your Opponent activates a Spirit (When Summoned/Advents) effect ]
Summon this card without paying the cost. After that, destroy one opposing Spirit with a (When Summoned/Advents) effect, and, if it is (Opponent's Turn), end the turn.

[LV2][LV3] Dark Esoterica - Heaven (During Your Attack Step) When your field and Removed From Game Zone is "Blue cards only and 5 or more"', when your Blue Spirit attacks, your opponent cannot use reduction symbols to reduce the cost of cards.

 
Card Type: Spirit/Soul Burst (2 cards)
2 x The DarkStones MachineBeastDeity Fenrik The DarkStones MachineBeastDeity Fenrik (BS43)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit/Soul Burst
  • Color: White
  • Spirit Type: CrystallineD, MachineB, ArmedM
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[ Soul Burst: After Your Opponent's Hand Increases Due to an Opposing Effect ]
Summon this Spirit card without paying the cost. Afterward, if your opponent increased their hand by two at once, or they have six or more cards in hand, choose four cards in their hand/Removed From Game Zone/Field, and return every card other than those to the bottom of the deck in any order.

[LV2][LV3] Dark Esoterica - Heaven (When Attacks) When your Field and Removed from Game Zone are "White cards only and 4 or more", you can return one opposing Spirit or one opposing Nexus to the hand. When you have done so, refresh this spirit.


Rulings:
1. After targets chosen, your opponent needs to reveal their cards those are not chosen from hand in order to let you choose the order of cards going back to the bottom.

2. If the set burst is unaffected by effects (e.g. The ChosenSearcher Alex) or there are cards in opponent's hand that cannot be affected (e.g. The SpearTwinkleSacred Wodan), and they are not targeted by the Soul Burst effect of this Spirit, your opponent needs to reveal them to confirm that they are not affected.

3. If the set burst is unaffected by effects (e.g. The ChosenSearcher Alex) or there are cards in opponent's hand that cannot be affected (e.g. The SpearTwinkleSacred Wodan), and they are targeted by the Soul Burst effect of this Spirit, your opponent does not need to reveal them.

4. The Soul Burst effect targets all cards except pre-advent cards. If a Spirit of a braved Spirit is targeted, the Spirit remains on the field while the Brave is sent to the bottom of the deck. If a braved Brave is targeted, the Brave remains on the field and the Spirit is sent to the bottom of the deck. If [Poison Blade] cards are targeted, the Spirit is returned to the bottom of the deck.

 
Deck Statistics
Distribution by Card Type
Brave bar 15 %  
Nexus bar 15 %  
Spell bar 15 %  
Spirit bar 13  33 %  
Spirit/Burst bar 18 %  
Spirit/Soul Burst bar 5 %  
 

Distribution by Color
All bar 10  25 %  
Blue bar 13 %  
Green bar 5 %  
Purple bar 15 %  
Red bar 15 %  
White bar 23 %  
Yellow bar 5 %  
 

Distribution by Cost
10 bar 3 %  
2 bar 5 %  
3 bar 15 %  
4 bar 10  25 %  
5 bar 15 %  
6 bar 20 %  
8 bar 13 %  
9 bar 5 %  
 

Distribution by Gems
- bar 20 %  
1 bar 31  78 %  
2 bar 3 %  
 

Distribution by Rarity
Common bar 16  40 %  
Master Rare bar 13 %  
Promo bar 13 %  
Rare bar 10 %  
X Rare bar 10  25 %  
 

Distribution by Reduction
AA bar 8 %  
AD bar 8 %  
DD bar 8 %  
DDAARR bar 8 %  
DDD bar 5 %  
DDDDK bar 5 %  
DRA bar 13 %  
EEK bar 5 %  
RAEDTS bar 10 %  
RRDD bar 10 %  
RRK bar 5 %  
SSK bar 8 %  
SSSS bar 5 %  
TT bar 5 %  
 

Distribution by Spirit Type
- bar 23 %  
Astral Dragon bar 5 %  
BirthgemD, WorldsW, BeastH bar 5 %  
Clever Machine, Armed Mach bar 5 %  
CrystallineD, MachineB, ArmedM bar 5 %  
Divine Spirit bar 5 %  
Evil Shadow bar 8 %  
Firing Squad bar 8 %  
Grandwalker, Uru bar 8 %  
Heavenly Demon King bar 10 %  
Imagine, AstralS, MachineD bar 5 %  
Imagine, Machine Dragon bar 5 %  
Soldier, Blade Beast bar 5 %  
Worldswalker, Machine Beast bar 5 %  
 



Rating
There are no votes yet.
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help