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Deck "Revelation of the Soul V2"

Deck "Revelation of the Soul V2"
Format: OCG (Old format) - 66 Cards
created by dlscardfighter LV10 activity icon envelope icon
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Card list Group cards by  
Section: Main Deck (50 cards)
2 x Battle Maiden, Kotonoha Battle Maiden, Kotonoha (G-BT08)
  • Number: G-BT08-057
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:Revelation-(RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your rear-guards)
[AUTO] (RC):During your turn, when a card is put into your soul, this unit gets [Power]+1000 until end of turn. Then, if that card was put into your soul due to the effect of your revelation ability, this unit gets [Power]+1000 until end of turn.

Was that not enough? Well, here's another 1000 shots!

2 x Battle Maiden, Senri Battle Maiden, Senri (G-BT11)
  • Number: G-BT11-052
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:Revelation-(RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[AUTO](RC)[1/Turn] Generation Break 1:When your other rear-guard is [Rest] due to the effect of your card, look at the top card of your deck, put it on the top or bottom of your deck, and if you put it on the bottom of your deck, this unit gets [Power]+2000 until end of turn.

The merciful sniper who definitely kills with a single shot.

3 x Boulder Fetter, Gjoll Boulder Fetter, Gjoll (G-BT08)
  • Number: G-BT08-029
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:Revelation-(RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your rear-guards)
[AUTO] Generation Break 1:[Counter Blast (1)] When this unit is placed on (RC), if you have a vanguard with "Fenrir" in its card name, you may pay the cost. If you do, until end of turn, this unit gets [Power]+4000, and "[AUTO](RC)[1/Turn]:[Soul Blast (3)] When this unit attacks, you may pay the cost. If you do, draw a card.".

2 x Dark Wolf that Hunts Deities, Fenrir Dark Wolf that Hunts Deities, Fenrir (G-BT11)
  • Number: G-BT11-014
  • Rarity: RR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

[AUTO]:[Counter Blast (1) & Soul Blast (3)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, look at three cards from the top of your deck, put a card into your hand, put a card into your soul, put the rest on the top or bottom of your deck, and if you have a face up card with "Fenrir" in its card name in your G zone, Counter Charge (1).

The beautiful beast, play as it like with the fate of samsara.

3 x Dreaming Dragon Dreaming Dragon (G-BT04)
  • Number: G-BT04-082
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Cosmo Dragon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Put this unit on the top of your deck] At the end of your turn, you may pay the cost. If you do, return all cards from your drop zone to your deck, and shuffle your deck. Then, if the number of cards returned is ten or more, draw a card.

Your desires, will be fulfilled.

2 x Existence Angel Existence Angel (TD13)
  • Number: TD13-010
  • Rarity: Fixed
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When an attack hits a vanguard during the battle that this unit boosted a «Genesis», you may Soul Charge (1).

The voice of an angel, reaches not the ears, but the heart.

3 x Goddess of Adherence, Kibitsuhime Goddess of Adherence, Kibitsuhime (G-BT11)
  • Number: G-BT11-015
  • Rarity: RR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Card text:

[CONT]:Sentinel
[AUTO]:Revelation-(GC)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle.
[AUTO]:When this unit is retired from (GC), if you have "Goddess of Adherence, Kibitsuhime" in your soul, you may Soul Charge (2).

You won't be able to breach security with predictable attacks.

1 x Goddess of Headwater, Nakisawame Goddess of Headwater, Nakisawame (G-BT11)
  • Number: G-BT11-058
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:Forerunner
[ACT](RC) Generation Break 1:[Put this unit into your soul] Choose up to one of your rear-guards, and [Stand] it. If you [Stand], draw a card.

First, I will catch the flow, with this.

3 x Goddess of Sound Sleep, Tahro Goddess of Sound Sleep, Tahro (G-BT08)
  • Number: G-BT08-065
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[AUTO]:Revelation-(RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your rear-guards)
[AUTO] Generation Break 1:[Put this unit on the bottom of your deck] When this card is put into the drop zone from your soul, you may pay the cost. If you do, choose one of your rear-guards, and [Stand] it.

2 x Ice Crest Goddess, Svava Ice Crest Goddess, Svava (G-BT08)
  • Number: G-BT08-028
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO]:Revelation-(VC/RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your rear-guards)
[ACT](VC/RC)[1/Turn] Generation Break 1:[Soul Blast (3)-normal units] This unit gets [Power]+5000 until end of turn. If this unit is on (VC), draw a card.

Sacred one, if you would wish it, I would entrust this spear unto you.

4 x Mythic Beast, Fenrir Mythic Beast, Fenrir (G-BT04)
  • Number: G-BT04-007
  • Rarity: RRR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Soul Blast (3)] When this unit attacks a vanguard, you may pay the cost. If you do, until end of that battle, this unit gets [Critical]+1, and your opponent cannot call grade 1 or greater units from hand to (GC).
[AUTO](VC):During your turn, when your G unit Stride, Soul Charge (3), choose one of your vanguards, and until end of turn, it gets "[AUTO](VC)[1/Turn]:[Counter Blast (1)] When a card is put into the drop zone from your soul, you may pay the cost. If you do, call that card to (RC).".

The beautiful beast, devours souls and holds them captive.

2 x Mythic Beast, Hati Mythic Beast, Hati (G-BT04)
  • Number: G-BT04-074
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):When a card is put into the drop zone from your soul, this unit gets [Power]+1000 until end of turn.

It likes the full moon very much. Lunar eclipses are this kid's work.

4 x Mythic Beast, Skoll Mythic Beast, Skoll (G-BT04)
  • Number: G-BT04-034
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Fenrir" in its card name, reveal it to your opponent, put into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT](Hand):While you are paying the cost for Stride, this card gets grade+2.

The sun is a snack. The solar eclipse was due to this child.

2 x Regalia of Foredoom, Lot Angel Regalia of Foredoom, Lot Angel (EB12)
  • Number: EB12-034
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[AUTO]:When this unit is placed on (GC), you may Soul Charge (1).

3 x Shackle Fetter, Gelgja Shackle Fetter, Gelgja (G-BT08)
  • Number: G-BT08-059
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:Revelation-(RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your rear-guards)
[ACT](Soul):[Put this card on the bottom of your deck] Choose one of your rear-guards, [Stand] it, and it gets [Power]+3000 until end of turn. If you have a vanguard with "Fenrir" in its card name, Soul Charge (2), choose one of your units, it gets [Power]+3000 until end of turn.

4 x Stake Fetter, Thviti Stake Fetter, Thviti (G-BT08)
  • Number: G-BT08-015
  • Rarity: RR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[AUTO](RC):[Put this unit into your soul] When your vanguard attacks, if you have a grade 3 or greater vanguard with "Fenrir" in its card name, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets [Power]+5000 until end of that battle.

2 x Unappeasable Biter, Gleipnir Unappeasable Biter, Gleipnir (G-BT04)
  • Number: G-BT04-016
  • Rarity: RR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1)] When this unit attacks a vanguard, if this unit is boosted, you may pay the cost. If you do, Soul Charge (3). Then, if your card was put into the drop zone from your soul during this turn, draw a card.

The calm and collected third shackle, that binds the beautiful beast.

4 x Witch of Great Talent, Laurier Witch of Great Talent, Laurier (G-FC04)
  • Number: G-FC04-054
  • Rarity: RR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)
[AUTO]:When this card is discarded as a cost to call a "Witch Queen of Accomplishment, Laurier" from your G zone, you may put this card into your soul.

The ingredients aside, it is exceptionally effective.

2 x Witch of Ravens, Chamomile Witch of Ravens, Chamomile (BT11)
  • Number: BT11-028
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] When this unit is put into the drop zone from your soul, if you have a «Genesis» vanguard, you may pay the cost. If you do, call this unit to (RC).

You shouldn't reveal secrets nearby.
Don't you know that ravens are very smart?

 
Section: G Units (16 cards)
1 x Beast-Slayer Military Deity, Tyr Beast-Slayer Military Deity, Tyr (G-FC03)
  • Number: G-FC03-012
  • Rarity: RRR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Soul Blast (3)] Look at the top card of your deck, put it on the top or bottom of your deck, and until end of turn, this unit gets "[AUTO](VC):When your drive check reveals a grade 1 or greater card, you may Soul Charge (3).".

With a soul sworn to victory sheathed within, the warrior becomes a deity of battle.

4 x Goddess of Investigation, Ishtar Goddess of Investigation, Ishtar (G-BT11)
  • Number: G-BT11-004
  • Rarity: RRR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO]:Revelation-(VC)
[AUTO](VC):[Soul Blast (3) & Choose a face down card from your G zone, and turn it face up] When your drive check reveals a grade 1 or greater card, you may pay the cost. If you do, choose the same number of your units as the number of face up "Goddess of Investigation, Ishtar" in your G zone, they get [Power]+3000 until end of turn, and if the card revealed by the drive check has the revelation ability, [Stand] those rear-guards.

The power hidden deep inside of a person... will you show it to me?

1 x Goddess of Settlement, Pallas Athena Goddess of Settlement, Pallas Athena (G-FC04)
  • Number: G-FC04-006
  • Rarity: GR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 8:When this unit attacks a vanguard, Soul Blast any number of cards, and all of your rear-guards get [Power]+2000 for each Soul Blast card until end of turn. If you Soul Blast three or more cards, this unit gets [Power]+10000/[Critical]+1 until end of turn.

Let me lead the way to the end, of this enduring battle.

2 x Goddess of Seven Colors, Iris Goddess of Seven Colors, Iris (G-FC03)
  • Number: G-FC03-030
  • Rarity: RR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone if three or less)-Opponent Turn's Guard Step-[Choose a "HEAL" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), choose up to three cards from your drop zone, and put them into your soul. If three cards were put, this unit gets [Shield]+5000 until end of that battle.

Pray to the great heroes. They will surely give their protection.

2 x Goddess of Twill, Tagut Goddess of Twill, Tagut (G-BT11)
  • Number: G-BT11-027
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), choose one of your rear-guards, choose up to three cards with the same card name as that unit from your drop zone, and put them into your soul. If you put one or more cards, this unit gets [Shield]+10000 until end of that battle.

If you do not break the glowing thread, you are no match for the goddesses' judgment.

1 x Great Angel, Doom Brace Great Angel, Doom Brace (G-FC01)
  • Number: G-FC01-030
  • Rarity: RR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Soul Blast (3)] Choose up to two of your rear-guards, they get [Power]+5000 until end of turn, and if the number of cards in your soul is two or less, Soul Charge (3).

I am, your destiny.

2 x Mythical Destroyer Beast, Vanargandr Mythical Destroyer Beast, Vanargandr (G-BT04)
  • Number: G-BT04-006
  • Rarity: RRR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Soul Blast (6) & Choose a face down card named "Mythical Destroyer Beast, Vanargandr" from your G zone, and turn it face up] When this unit attacks a vanguard, you may pay the cost. If you do, until end of turn, this unit gets "[AUTO](VC):At the beginning of your drive step, look at four cards from the top of your deck, search for up to four cards from among them, put them on the top of your deck in any order, and put the rest on the bottom of your deck in any order.".

I will smash you to pieces, in body and soul.

2 x Mythical Hellsky Beast, Fenrir Mythical Hellsky Beast, Fenrir (G-BT08)
  • Number: G-BT08-001
  • Rarity: GR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT](VC) Generation Break 2:The revelation ability of your rear-guards change to "[AUTO]:When this unit is placed on (RC), look at two cards from the top of your deck, search for up to one card from among them, put it into your soul, and put the rest on the top of your deck in any order.".
[ACT](VC):[Counter Blast (1) & Soul Blast (3)] You may draw a card. If you do not, put up to one card from the top of your deck into your soul, choose one of your rear-guards, that unit and this unit get [Power]+3000 until end of turn.

The beautiful beast, has gained power to contort even the deities' revelations.

1 x Witch Queen of Accomplishment, Laurier Witch Queen of Accomplishment, Laurier (G-FC04)
  • Number: G-FC04-030
  • Rarity: RRR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO] Generation Break 1:[Choose a face down G guardian from your G zone, and turn it face up] When this unit is placed on (GC), you may pay the cost. If you do, choose two or more, up to a total of three, normal units with the same grade from your drop zone or soul, return them to your deck, this unit gets [Shield]+5000 until end of that battle for each card returned. Shuffle your deck.

I'd be happy if you noticed the secret seasoning~♪

 
Deck Statistics
Distribution by Clan
Genesis bar 66  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  26 %  
Grade 1 / Boost bar 14  21 %  
Grade 2 / Intercept bar 11  17 %  
Grade 3 / Twin Drive!! bar 12 %  
Grade 4 / None bar 8 %  
Grade 4 / Triple Drive!! bar 11  17 %  
 

Distribution by Nation
United Sanctuary bar 66  100 %  
 

Distribution by Power
- bar 8 %  
11000 bar 12 %  
15000+ bar 11  17 %  
4000 bar 16  24 %  
5000 bar 2 %  
6000 bar 5 %  
7000 bar 11  17 %  
9000 bar 11  17 %  
 

Distribution by Race
Angel bar 8 %  
Cosmo Dragon bar 5 %  
High Beast bar 9 %  
Human bar 14 %  
Noble bar 43  65 %  
 

Distribution by Rarity
C bar 18  27 %  
Fixed bar 3 %  
GR bar 5 %  
R bar 13  20 %  
RR bar 18  27 %  
RRR bar 12  18 %  
 

Distribution by Shield
- bar 18  27 %  
- bar 5 %  
10000 bar 15  23 %  
15000 bar 8 %  
5000 bar 24  36 %  
None bar 2 %  
 

Distribution by Trigger
- bar 14 %  
Critical +5000 Power bar 6 %  
Draw +5000 Power bar 3 %  
Heal +5000 Power bar 6 %  
None bar 41  62 %  
Stand +5000 Power bar 9 %  
 



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