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Deck "未熟のC"

Deck "未熟のC"
55 Cards
created by shining_dragon Premium Member LV49 activity icon envelope icon
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Section: Deck (52 cards)
1 x Autodeity Conquer Dragon, CHAOS Gear Batzz Autodeity Conquer Dragon, CHAOS Gear Batzz (X-UB03)
  • Card Number: X-UB03-0002
  • Rarity: RRR
  • Card Type: Monster
  • World: Dragon World
  • Power: 8000
  • Defense: 5000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Autodeity Army / Dragon / Chaos
Card text:

[Call Cost] [Pay 1 gauge]
During your turn, this card on the field cannot be destroyed.
"G.B Burst" When this card attacks, [Stand] a card on your field, and for this turn, that card gets critical+1! "G. B Burst" only activates once per turn.

Define "evolution". What can you possibly know about evolution?

1 x Autodeity Great Sorcery, CHAOS Yersinieas Autodeity Great Sorcery, CHAOS Yersinieas (X-UB03)
  • Card Number: X-UB03-0011
  • Rarity: RR
  • Card Type: Monster
  • World: Magic World
  • Power: 6000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Plague / Death / Chaos
Card text:

[Call Cost] [Put the top card of your deck into this card's soul & Pay 2 gauge]
When you cast a spell, put the top card of your deck into your gauge, you gain 1 life, and deal 1 damage to your opponent! This ability only activates once per turn.
[Overkill] [Discard a card from your hand during your main phase] Put up to three <Plague> spells with a different card name from your deck into your hand, and shuffle your deck!!
[Penetrate] [Soulguard]

I crave, I thirst! Tragedies, malaise. Cries of the despaired!

2 x CHAOS Basili-gollum CHAOS Basili-gollum (X-BT03)
  • Card Number: X-BT03-0003
  • Rarity: RRR
  • Card Type: Monster
  • World: Danger World
  • Power: 8000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Duel Golem / Chaos
Card text:

[Call Cost] [Pay 1 gauge & Pay 1 life]
"Parts Drop" When this card is destroyed by card effects, draw two cards. "Parts Drop" only activates once per turn.
At the end of the battle that this card attacked, you may pay 1 gauge. If you do not, destroy this card.
[Penetrate] [Double Attack]

An aggressive creature even when not hunting for food. It's not a living creature, after all.

1 x CHAOS Beleth CHAOS Beleth (X-CBT02)
  • Card Number: X-CBT02-0028
  • Rarity: R
  • Card Type: Monster
  • World: Magic World
  • Power: 6000
  • Defense: 5000
  • Critical: 0
  • Monster Size: 3
  • Attributes: 72 Pillars / Chaos
Card text:

This card gets critical+1 for each other cards on your field.
The damage dealt to your opponent by this card with 3 or more critical cannot be reduced if it is attacking alone.

The wrathful man once only wished to fight, not destroy. But now...

1 x CHAOS Billion Knuckle CHAOS Billion Knuckle (X-UB03)
  • Card Number: X-UB03-0008x
  • Rarity: RR
  • Card Type: Monster
  • World: Ancient World
  • Power: 7000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Raging Spirits / Chaos
Card text:

[Call Cost] [Put the top card of your deck into this card's soul & Pay 2 gauge]
When an opponent's card attacks, change the target of the attack to this card.
[Counter] 【Act】 You may pay 1 life. If you do, for this turn, the next time this card would be destroyed, nullify its destruction. You may only use this ability once per turn.
[Double Attack] [Soulguard] [Counterattack] [Lifelink 2]

Run away... Brother... everyone!

4 x CHAOS Darryl Berck CHAOS Darryl Berck (X-BT02)
  • Card Number: X-BT02-0004
  • Rarity: RRR
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 7000
  • Defense: 3000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Black Knight / Chaos
Card text:

"Warrior Instinct" When this card enters the field, look at three cards from the top of your deck, put a card from among them into your hand, and put the rest into your drop zone. "Warrior Instinct" only activates once per turn.

The Knight who had once had slew a thousand foes too was reduced to a mere puppet of Chaos.

3 x CHAOS Orser Kleinz CHAOS Orser Kleinz (X-SS04)
  • Card Number: X-SS04-0039
  • Rarity: C
  • Card Type: Monster
  • World: Dungeon World
  • Power: 5000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Adventurer / Chaos
Card text:

"Heavy Query Eight" When this card enters the field, you may put two monsters and one spell from your drop zone on the bottom of your deck in any order. If you do, put the top card of your deck into your gauge, you gain 1 life, and draw a card. "Heavy Query Eight" only activates once per turn.

From a magical fortress to a gizmo fortress. He is now nothing but a wordless weapon.

4 x CHAOS Osiris CHAOS Osiris (X-BT02)
  • Card Number: X-BT02-0012
  • Rarity: RR
  • Card Type: Monster
  • World: Legend World
  • Power: 5000
  • Defense: 3000
  • Critical: 1
  • Monster Size: 3
  • Attributes: Deity / Death / Chaos
Card text:

"The Ruler's Puppet" When this card enters the field on your left or right, if you have a monster on your center, put the top card of your deck into your gauge, and draw a card. "The Ruler's Puppet" only activates once per turn.

Chaosified monsters possess no awareness of being controlled.

2 x CHAOS Transcendant, Geargod ver.099 CHAOS Transcendant, Geargod ver.099 (X-BT04)
  • Card Number: X-BT04-0099
  • Rarity: Secret
  • Card Type: Monster
  • Power: 70000
  • Defense: 7000
  • Critical: 3
  • Monster Size: 90
  • Attributes: Chaos
Card text:

[Call Cost] [Pay 3 gauge]
"CHAOS Drain" If this card would leave the field, you may destroy a size 3 or less monster on your field. If you do, this card remains on your field.
[Overkill] [Discard a card from your hand during your opponent's turn] Call up to three <Chaos> monsters from your drop zone without paying their [Call Cost]. Then, if your opponent's cards attack six times or more during this turn, end the turn.
[CHAOS Territory] [Penetrate]

A Chaos that transcended Chaos. This evolution knows no boundaries.

1 x CHAOS Valvaros CHAOS Valvaros (X-SS03)
  • Card Number: X-SS03-0035
  • Rarity: C
  • Card Type: Monster
  • World: Ancient World
  • Power: 12000
  • Defense: 8000
  • Critical: 3
  • Monster Size: 3
  • Attributes: Dragon Lord / Chaos
Card text:

[Call Cost] [Pay 5 gauge]
"Visible Invisible" When this card enters the field, look at the top five cards of your deck, put them on the top of your deck in any order, and draw a card. Then, you may call a monster from your hand by paying its [Call Cost]. "Visible Invisible" only activates once per turn.

The dragon lord gave up his eyes in exchange for future sight.

2 x Chaos Gear Chaos Gear (X-UB03)
  • Card Number: X-UB03-0017
  • Rarity: RR
  • Card Type: Spell
  • Attributes: Chaos
Card text:

Draw cards equal to the number of monsters on your field. Then, discard a card from your hand. You may only cast "Chaos Gear" once per turn.

Time has come. No... The time is nigh.

2 x Chaos Millenium Chaos Millenium (X-UB03)
  • Card Number: X-UB03-0005
  • Rarity: RRR
  • Card Type: Spell
  • Attributes: Chaos
Card text:

Put up to one <Chaos> monster from your drop zone into your hand. Then, if you have two or more <Chaos> monsters on your field, put the top two cards of your deck into your gauge, and if there are three or more, you gain 2 life! You may only cast "Chaos Millennium" once per turn.

The culmination of our bloodline's wisdom.

2 x Corrosion Code 450, Dis CHAOS Prism Corrosion Code 450, Dis CHAOS Prism (X-UB03)
  • Card Number: X-UB03-0012
  • Rarity: RR
  • Card Type: Monster
  • World: Star Dragon World
  • Power: 7000
  • Defense: 7000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Prism Dragon / Chaos
Card text:

[Call Cost] [Put the top card of your deck into this card's soul & Pay 2 gauge]
This card on the field cannot be destroyed by your opponent's card effects.
When this card attacks, if you have 7 life or more, or your flag is "∞ the Chaos ∞", for this turn, this card gets [Triple Attack].
[Soulguard]

The New World Chaos needs no gaudy radiance.

2 x Corrosion Code 564, Fallen CHAOS Superhero Corrosion Code 564, Fallen CHAOS Superhero (X-UB03)
  • Card Number: X-UB03-0014
  • Rarity: RR
  • Card Type: Monster
  • World: Hero World
  • Power: 6000
  • Defense: 3000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Superhero / Chaos
Card text:

When you [Transform] into this card, destroy a monster on your opponent's field.
If you are [Transform] into this card, this card can attack even if you have a monster on your center.
If you have 6 life or less, or your flag is "∞ the Chaos ∞", all monsters on your center get critical+1!
[Transform] [Pay 1 gauge]

The New World Chaos needs no self-righteousness.

2 x Corrosion Code 666, Xeno CHAOS Darkness Corrosion Code 666, Xeno CHAOS Darkness (X-UB03)
  • Card Number: X-UB03-0013
  • Rarity: RR
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 6000
  • Defense: 4000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Black Dragon / Chaos
Card text:

"No Mercy Corrosion" When this card enters the field, put the top two cards of each fighter's deck into their owners' drop zone. Put the number of cards from the top of your deck into your gauge equal to the number of monsters put into the drop zone. "No Mercy Corrosion" only activates once per turn.
When your "∞ the Chaos ∞" attacks, destroy a monster on your opponent's field.

In the world that Chaos shall create, the darkness is unnecessary.

2 x Edward the CHAOS Edward the CHAOS (X-BT03)
  • Card Number: X-BT03-0002X
  • Rarity: R
  • Card Type: Monster
  • World: Dragon World
  • Power: 7000
  • Defense: 5000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Dragon Knight / Chaos
Card text:

[Call Cost] [Put a monster from your field into this card's soul & Pay 2 gauge]
When this card enters the field, return a monster on your opponent's field into his or her hand, or destroy a monster on your opponent's field.
When this card attacks, you may put a card from your hand into your gauge. If you do, you gain 1 life and draw a card.
[Double Attack] [Soulguard]

I am one who shalt eradicate all demons harboring evil thoughts against humans. I am… the Autodragon Prince.

1 x Full Mechrystal Dragon, Zindo Beta Full Mechrystal Dragon, Zindo Beta (X-UB03)
  • Card Number: X-UB03-0004
  • Rarity: RRR
  • Card Type: Monster
  • World: Star Dragon World
  • Power: 5000
  • Defense: 5000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Prism Dragon / Chaos
Card text:

"Breaking Berth" When this card enters the field, you may discard a card from your hand. If you do, put a <Chaos> spell from your deck into your hand, and shuffle your deck. "Breaking Berth" only activates once per turn.

There is nothing that Chaos cannot create, destroy, or control.

1 x Hundred Mechs General, CHAOS Braiden Hundred Mechs General, CHAOS Braiden (X-UB03)
  • Card Number: X-UB03-0023
  • Rarity: R
  • Card Type: Monster
  • World: Hero World
  • Power: 8000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Darkhero / Hundred Demons / Chaos
Card text:

[Counter] 【Act】 "Electron Impulse" You may pay 1 gauge. If you do, call this card from your hand. You may only use "Electron Impulse" once per turn.
When this card enters the field, destroy a monster on your opponent's field with 6000 or less defense.
At the beginning of each player's final phase, return this card from the field to your hand.

You do not thrill me with that morsel of power. Scram

1 x Launch the Autodeity Launch the Autodeity (X-BT02)
  • Card Number: X-BT02-0118
  • Rarity: Secret
  • Card Type: Spell
  • Attributes: Chaos
Card text:

Search your deck for up to one size 30 or greater monster from your deck into your hand, and shuffle your deck. You may only cast "Launch the Autodeity" once per turn.

Boot up, Geargod. It's time for the update.

1 x Machining Sacrifice Machining Sacrifice (X-BT04)
  • Card Number: X-BT04-0024
  • Rarity: R
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Summon / Chaos
Card text:

You may only cast this card during your opponent's turn.
[Cast Cost] [Put a monster on your field into the drop zone]
[Counter] Call a size 3 or greater monster from your drop zone by paying its [Call Cost].

It's your destiny to become an offering to me.

2 x Ninja Arts, Vapor Crow Ninja Arts, Vapor Crow (X-UB03)
  • Card Number: X-UB03-0054
  • Rarity: U
  • Card Type: Spell
  • World: Katana World
  • Attributes: Ninja Arts / Water / Chaos
Card text:

[Cast Cost] [Pay 1 gauge]
[Counter] Choose and use one of the following two.
• Return a size 3 or greater monster on the field to its owner's hand.
• For this turn, damage dealt to you are reduced by 1.

What is formless cannnot be killed.

1 x One Who Comes From Havoc One Who Comes From Havoc (X-TD02)
  • Card Number: X-TD02-0010
  • Rarity: C
  • Card Type: Spell
  • World: Legend World
  • Attributes: Draw / Chaos
Card text:

You may only cast this card if you have two or more <Chaos> on your field.
[Cast Cost] [Pay 1 gauge]
Draw two cards. You may only cast "One Who Comes From Havoc" once per turn.

The havoc sees all.

2 x Oniseer of Autodeity, CHAOS Ibuki Oniseer of Autodeity, CHAOS Ibuki (X-SS04)
  • Card Number: X-SS04-0029
  • Rarity: C
  • Card Type: Monster
  • World: Katana World
  • Power: 8000
  • Defense: 5000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Oni Assassin / Chaos
Card text:

[Call Cost] [Pay 1 gauge]
When this card enters the field, destroy a monster on your opponent's field. Then, if this card entered the field by card effects, destroy a card on your opponent's field instead.
[Ambush]

So this is the power of Chaos... It feels... good.

2 x Population Reduction Population Reduction (X-SS04)
  • Card Number: X-SS04-0044
  • Rarity: C
  • Card Type: Spell
  • World: Legend World
  • Attributes: Draw / Chaos
Card text:

[Cast Cost] [Put a size 3 or greater monster from your field into your drop zone & Pay 1 life]
[Counter] Draw two cards. You may only cast "Population Reduction" once per turn.

Waste not, want not.

2 x Proto CHAOS Machina, Geargod VIII Proto CHAOS Machina, Geargod VIII (X-BT03)
  • Card Number: X-BT03-0111
  • Rarity: Secret
  • Card Type: Monster
  • Power: 50000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 30
  • Attributes: Chaos
Card text:

[Call Cost] [When a monster on your center is destroyed, pay 2 gauge]
When this card enters the field during your opponent's turn, you may call a size 3 or less <Chaos> monster from your drop zone without paying its [Call Cost] to your center.
"CHAOS Drain" If this card would leave the field, you may destroy a size 3 or less monster on your field. If you do, this card remains on your field.
[CHAOS Territory] [Penetrate]

After a series of experiments and evolutions, Geargod advances to its next stage

3 x Ruler of CHAOS, Geargod VII Ruler of CHAOS, Geargod VII (X-BT02)
  • Card Number: X-BT02-0116
  • Rarity: Secret
  • Card Type: Monster
  • Power: 50000
  • Defense: 6000
  • Critical: 3
  • Monster Size: 30
  • Attributes: Chaos
Card text:

[Call Cost] [Pay 2 gauge]
At the beginning of each player's attack phase, you may call a <Chaos> monster from your hand without paying its [Call Cost].
"CHAOS Drain" If this card would leave the field, you may destroy a size 3 or less monster on your field. If you do, this card remains on your field.
[CHAOS Territory]

Chaos will unify the world. In that world, no one will have to suffer or experience bitter memories.

2 x Sunken Seabed Ruins Sunken Seabed Ruins (X-BT03)
  • Card Number: X-BT03-0044
  • Rarity: R
  • Card Type: Spell
  • World: Darkness Dragon World
  • Attributes: Black Dragon / Deep / Chaos
Card text:

During your main phase, when a size 3 or greater monster enters your field, if this card is in your drop zone, you may pay 1 life. If you do, cast this card from drop zone.
[Set] (This card remains on the field.)
If you would be dealt 3 or more damage by monster effects, it is reduced to 0.
When a monster on your field attacks, put the top card of your deck into your gauge. This ability only activates once per turn.

They say that lying at the bottom of the sea of death in the Darkness Dragon World is a shrine once devoted to an evil deity.

1 x The Chaos Upgrade The Chaos Upgrade (X-UB03)
  • Card Number: X-UB03-0058
  • Rarity: U
  • Card Type: Spell
  • Attributes: Chaos
Card text:

You may only cast this card if your initial flag is "the Chaos".
If there are ten or more cards in your drop zone, put up to one card from under your flag face up on top of your flag, and put up to one monster with "Geargod" in its card name from your deck into your hand, and shuffle your deck. You may only cast "The Chaos Upgrade" once per turn.

"History is written by the victors."

1 x Ultimate CHAOS, Geargod COMPLETE Ultimate CHAOS, Geargod COMPLETE (X-UB03)
  • Card Number: X-UB03-0001
  • Rarity: RRR
  • Card Type: Monster
  • Power: 100000
  • Defense: 10000
  • Critical: 4
  • Monster Size: 10000
  • Attributes: Chaos
Card text:

[Call Cost] [Put a monster with "Geargod" in its card name from your field into the drop zone]
"CHAOS Drain" If this card would leave the field, if you destroy a size 3 or less monster on your field, it remains on the field.
[Overkill:REBØØT] [Discard a card from your hand during your main phase] Call up to three monsters from your drop zone without paying their [Call Cost]. Then, if you have 3 life or less, your life becomes 10!! ([Overkill:REBØØT] cannot be nullified, your opponent cannot [Counter] it, and may only be used once per game.)
[CHAOS Territory]

The pinnacle of truth, a testament to the possibilities of technology.

 
Section: Buddy and Flag (3 cards)
1 x CHAOS Slime CHAOS Slime (X-BT04)
  • Card Number: X-BT04-0080
  • Rarity: C
  • Card Type: Monster
  • World: Dungeon World
  • Power: 4000
  • Defense: 5000
  • Critical: 3
  • Monster Size: 3
  • Attributes: Dungeon Enemy / Chaos
Card text:

Cards on your opponent's field cannot [Move] or be returned to hand.
Your opponent cannot call monsters from the drop zone.

Gathered in numbers, even low level monsters are dangerous. No harm in having them on your side.

1 x the Chaos the Chaos (X-BT02)
  • Card Number: X-BT02-S006
  • Rarity: SP
  • Card Type: Flag
Card text:

You may use <Chaos> cards.
Your initial hand becomes four cards, your initial gauge becomes two cards, and your initial life becomes 10!
You may put monsters of up to a total size of 99 on your field.
All size 30 or greater monsters on your field cannot be destroyed, and their abilities cannot be nullified, by card effects.

All whom have been guided by "the Chaos"! Humans. Dragons. Deities. Obey me!

1 x ∞ Infinity the Chaos ∞ ∞ Infinity the Chaos ∞ (X-UB03)
  • Card Number: X-UB03-
  • Rarity: RRR
  • Card Type: Flag
  • Power: 10000
  • Defense: 10000
  • Critical: 3
  • Attributes: Chaos
Card text:

Before the game, put one "∞ Infinity the Chaos ∞" face down under "the Chaos".
You may use <Chaos> cards, and put monsters up to a total size of ∞.
All size 30 or greater monsters on your field cannot be destroyed, and their abilities cannot be nullified, by effects.
This card is treated as a card on your field, it cannot be destroyed, leave the flag area, and its abilities cannot be nullified, and it can attack even if you have monsters on your center!

By the sacred grounds of Chaos, protect me! Throne of Havoc!

 
Deck Statistics
Distribution by Attributes
- bar 2 %  
72 Pillars / Chaos bar 2 %  
Adventurer / Chaos bar 5 %  
Autodeity Army / Dragon / Chaos bar 2 %  
Black Dragon / Chaos bar 4 %  
Black Dragon / Deep / Chaos bar 4 %  
Black Knight / Chaos bar 7 %  
Chaos bar 15  27 %  
Darkhero / Hundred Demons / Chaos bar 2 %  
Deity / Death / Chaos bar 7 %  
Dragon Knight / Chaos bar 4 %  
Dragon Lord / Chaos bar 2 %  
Draw / Chaos bar 5 %  
Duel Golem / Chaos bar 4 %  
Dungeon Enemy / Chaos bar 2 %  
Hero / Chaos bar 4 %  
Ninja Arts / Water / Chaos bar 4 %  
Oni Assassin / Chaos bar 4 %  
Plague / Death / Chaos bar 2 %  
Prism Dragon / Chaos bar 5 %  
Raging Spirits / Chaos bar 2 %  
Summon / Chaos bar 2 %  
 

Distribution by Card Type
Flag bar 4 %  
Monster bar 39  71 %  
Spell bar 14  25 %  
 

Distribution by Critical
- bar 15  27 %  
- bar 2 %  
1 bar 7 %  
2 bar 26  47 %  
3 bar 15 %  
4 bar 2 %  
 

Distribution by Defense
- bar 15  27 %  
10000 bar 4 %  
3000 bar 10  18 %  
4000 bar 4 %  
5000 bar 15 %  
6000 bar 13  24 %  
7000 bar 7 %  
8000 bar 2 %  
 

Distribution by Monster Size
- bar 16  29 %  
10000 bar 2 %  
3 bar 31  56 %  
30 bar 9 %  
90 bar 4 %  
 

Distribution by Power
- bar 15  27 %  
10000 bar 2 %  
100000 bar 2 %  
12000 bar 2 %  
4000 bar 2 %  
5000 bar 15 %  
50000 bar 9 %  
6000 bar 11 %  
7000 bar 16 %  
70000 bar 4 %  
8000 bar 11 %  
 

Distribution by Rarity
C bar 10  18 %  
R bar 13 %  
RR bar 14  25 %  
RRR bar 12  22 %  
Secret bar 15 %  
SP bar 2 %  
U bar 5 %  
 

Distribution by World
- bar 16  29 %  
Ancient World bar 4 %  
Danger World bar 4 %  
Darkness Dragon World bar 15 %  
Dragon World bar 7 %  
Dungeon World bar 7 %  
Hero World bar 5 %  
Katana World bar 7 %  
Legend World bar 13 %  
Magic World bar 4 %  
Star Dragon World bar 5 %  
 



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Discussion about this Deck
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Author Message
syahrul2 Premium Member
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Subject: USELESS   Posted: November 3, 2016 11:43 pm

Demonic Demise Dragon, Azi Dahaka is useless since the size is 4 and you don't have dragon throne
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shining_dragon Premium Member
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Subject: Omni Lords   Posted: April 1, 2017 08:17 am

Re:bluedude52
Omni lords can be added in a Zwei deck, even though its attributes are not dragon.
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noboru_kodo
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Subject: buddy   Posted: April 21, 2018 09:52 am

You dont run chaos slime, so whats the point?
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noboru_kodo
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Subject:    Posted: May 12, 2018 09:25 am

You still have zero copies of chaos slime, so why is it your buddy?
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shining_dragon Premium Member
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Subject:    Posted: May 13, 2018 06:30 am


quote from noboru_kodo:

You still have zero copies of chaos slime, so why is it your buddy?

As I told you:
First, same as my name(Twitter and Real-Life nickname).
Second, my interest.

Do these reasons are enough to stopping you from keep asking or judging?

Translate:
(This is the thing I like. Isn`t it great ?)
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noboru_kodo
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Subject:    Posted: May 13, 2018 08:08 am


quote from shining_dragon:


quote from noboru_kodo:

You still have zero copies of chaos slime, so why is it your buddy?

As I told you:
First, same as my name(Twitter and Real-Life nickname).
Second, my interest.

Do these reasons are enough to stopping you from keep asking or judging?

Translate:
(This is the thing I like. Isn`t it great ?)





You sacrifice a potential buddygift that can save you for aesthetics.




Your buddy should always be an unit you run 4 of and plan to call every game, one of a low call cost if you arent running a g3wall deck like Athora. (In G3 wall deck you just make it the best key wall you are using)


The only exception is a gimmicky danger world/dragon world combo that lets you call a non native omni lord of choice with "My Buddy" (since the buddy zone copy gets buddy called off MB and you normal call the regular copy)
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shining_dragon Premium Member
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Subject:    Posted: May 13, 2018 08:39 am


quote from noboru_kodo:


quote from shining_dragon:


quote from noboru_kodo:

You still have zero copies of chaos slime, so why is it your buddy?

As I told you:
First, same as my name(Twitter and Real-Life nickname).
Second, my interest.

Do these reasons are enough to stopping you from keep asking or judging?

Translate:
(This is the thing I like. Isn`t it great ?)





You sacrifice a potential buddygift that can save you for aesthetics.




Your buddy should always be an unit you run 4 of and plan to call every game, one of a low call cost if you arent running a g3wall deck like Athora. (In G3 wall deck you just make it the best key wall you are using)


The only exception is a gimmicky danger world/dragon world combo that lets you call a non native omni lord of choice with "My Buddy" (since the buddy zone copy gets buddy called off MB and you normal call the regular copy)

As I told you, My Interest.
And I don`t think it is a major problem since you said "Your buddy "should" always be an unit you run 4", just "should" but not "Must".
Back to top Modified on May 13, 2018 08:41 am 
shining_dragon Premium Member
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Subject:    Posted: May 13, 2018 08:50 am


quote from shining_dragon:


quote from noboru_kodo:


quote from shining_dragon:


quote from noboru_kodo:

You still have zero copies of chaos slime, so why is it your buddy?

As I told you:
First, same as my name(Twitter and Real-Life nickname).
Second, my interest.

Do these reasons are enough to stopping you from keep asking or judging?

Translate:
(This is the thing I like. Isn`t it great ?)





You sacrifice a potential buddygift that can save you for aesthetics.




Your buddy should always be an unit you run 4 of and plan to call every game, one of a low call cost if you arent running a g3wall deck like Athora. (In G3 wall deck you just make it the best key wall you are using)


The only exception is a gimmicky danger world/dragon world combo that lets you call a non native omni lord of choice with "My Buddy" (since the buddy zone copy gets buddy called off MB and you normal call the regular copy)

As I told you, My Interest.
And I don`t think it is a major problem since you said "Your buddy "should" always be an unit you run 4", just "should" but not "Must".

And I want to confirm something:
Are you going to keep giving "Comments" for me until I put 4 C-Slime into my deck?
If so, I'll suggest you to stop it since it dosen`t effect you much.
Why do you like to keep disturbing others while they said "No" to you ?
Is that one of your interest ?
Back to top Modified on May 13, 2018 08:56 am 
noboru_kodo
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Subject:    Posted: May 13, 2018 04:19 pm


quote from shining_dragon:


quote from shining_dragon:


quote from noboru_kodo:


quote from shining_dragon:


quote from noboru_kodo:

You still have zero copies of chaos slime, so why is it your buddy?

As I told you:
First, same as my name(Twitter and Real-Life nickname).
Second, my interest.

Do these reasons are enough to stopping you from keep asking or judging?

Translate:
(This is the thing I like. Isn`t it great ?)





You sacrifice a potential buddygift that can save you for aesthetics.




Your buddy should always be an unit you run 4 of and plan to call every game, one of a low call cost if you arent running a g3wall deck like Athora. (In G3 wall deck you just make it the best key wall you are using)


The only exception is a gimmicky danger world/dragon world combo that lets you call a non native omni lord of choice with "My Buddy" (since the buddy zone copy gets buddy called off MB and you normal call the regular copy)

As I told you, My Interest.
And I don`t think it is a major problem since you said "Your buddy "should" always be an unit you run 4", just "should" but not "Must".

And I want to confirm something:
Are you going to keep giving "Comments" for me until I put 4 C-Slime into my deck?
If so, I'll suggest you to stop it since it dosen`t effect you much.
Why do you like to keep disturbing others while they said "No" to you ?
Is that one of your interest ?




*facepalm*
I dont say must because it's not a forced rule
but your deck will be a smidgen better if you have an actual buddy you could call.




And now you have another problem, highlander decks arent good. No highlander format exists for buddyfight. So you are sacrificing consistency.
(before you say Miserea Omni, that's not a highlander deck because a large amount of the cards like Omni El Quixote are ran at over 1 so it's not an actual highlander deck)
Back to top Modified on May 13, 2018 05:20 pm 
shining_dragon Premium Member
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August 7, 2013
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Subject:    Posted: May 13, 2018 06:15 pm


quote from noboru_kodo:


quote from shining_dragon:


quote from shining_dragon:


quote from noboru_kodo:


quote from shining_dragon:


quote from noboru_kodo:

You still have zero copies of chaos slime, so why is it your buddy?

As I told you:
First, same as my name(Twitter and Real-Life nickname).
Second, my interest.

Do these reasons are enough to stopping you from keep asking or judging?

Translate:
(This is the thing I like. Isn`t it great ?)





You sacrifice a potential buddygift that can save you for aesthetics.




Your buddy should always be an unit you run 4 of and plan to call every game, one of a low call cost if you arent running a g3wall deck like Athora. (In G3 wall deck you just make it the best key wall you are using)


The only exception is a gimmicky danger world/dragon world combo that lets you call a non native omni lord of choice with "My Buddy" (since the buddy zone copy gets buddy called off MB and you normal call the regular copy)

As I told you, My Interest.
And I don`t think it is a major problem since you said "Your buddy "should" always be an unit you run 4", just "should" but not "Must".

And I want to confirm something:
Are you going to keep giving "Comments" for me until I put 4 C-Slime into my deck?
If so, I'll suggest you to stop it since it dosen`t effect you much.
Why do you like to keep disturbing others while they said "No" to you ?
Is that one of your interest ?




*facepalm*
I dont say must because it's not a forced rule
but your deck will be a smidgen better if you have an actual buddy you could call.


And now you have another problem, highlander decks arent good. No highlander format exists for buddyfight. So you are sacrificing consistency.
(before you say Miserea Omni, that's not a highlander deck because a large amount of the cards like Omni El Quixote are ran at over 1 so it's not an actual highlander deck)

Looks like you will.
Just keep wasting your time on MY minor things.
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