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X2 Special Series 1: Bullets of the Sun VS World Of Demise

X2 Special Series 1: Bullets of the Sun VS World Of Demise: 52 cards
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Apprentice Underling, Kon Kon Kong
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Apprentice Underling, Kon Kon Kong:

"The Perfect Chief" When this card enters the field, look at the top three cards of your deck, put up to one <Dragon Chief Emperor> monster or size 3 monster from among them into your hand, and put the rest into your drop zone. "The Perfect Chief" only activates once per turn.
[Lifelink 1]

I'll be the strongest Chief ever one day, yo! Let's keep looking forward, yo!

  • Card Number: X2-SS01-0047
  • Rarity: C
  • Card Type: Monster
  • World: Ancient World
  • Power: 3000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 0
  • Attributes: Dragon Chief Emperor
Bal Dragon, "Bal Burst Smasher!!" card scan: click to enlarge
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Bal Dragon, "Bal Burst Smasher!!":

[Call Cost] [Pay 3 gauge & Put this card on top of a <Sun Dragon> monster on your field]
This card's attack cannot be nullified if it is attacking alone.
[Soulguard]

  • Card Number: X2-SS01-0022
  • Rarity: C
  • Card Type: Impact Monster
  • World: Dragon World
  • Power: 11000
  • Defense: 6000
  • Critical: 4
  • Monster Size: 2
  • Attributes: Sun Dragon
Bal Dragon, "Bal Saucer Over Rush!" card scan: click to enlarge
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Bal Dragon, "Bal Saucer Over Rush!":

[Call Cost] [Pay 2 gauge & Put a <Sun Dragon> monster from your field into your drop zone]
[Counter] 【Act】 If you have a item equipped, you may pay 1 gauge. If you do, [Stand] this card.
[Penetrate]

(RRR): Bal Saucer! Here it comes bal!!
(SP): Finish!!

  • Card Number: X2-SS01-0024
  • Rarity: C
  • Card Type: Impact Monster
  • World: Dragon World
  • Power: 11000
  • Defense: 6000
  • Critical: 1
  • Monster Size: 2
  • Attributes: Sun Dragon
Bal Dragon, "Great Full Bal Lariat!!" card scan: click to enlarge
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Bal Dragon, "Great Full Bal Lariat!!":

[Call Cost] [Pay 3 gauge & Put a <Sun Dragon> monster from your field into your drop zone]
When this card attacks, you may put up to 3 <Sun Dragon> from your drop zone on the bottom of your deck. If you do, destroy cards on your opponent's field equal to the number of cards put! (You can destroy the same card multiple times!!)

(RRR): One hit sure-kill! Bal Lariat, bal!
(SP): Big Chief! Prepare for it, bal!

  • Card Number: X2-SS01-0023
  • Rarity: C
  • Card Type: Impact Monster
  • World: Dragon World
  • Power: 11000
  • Defense: 6000
  • Critical: 3
  • Monster Size: 2
  • Attributes: Sun Dragon
Balle Shine Buster card scan: click to enlarge
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Balle Shine Buster:

[Cast Cost] [Pay 1 gauge & Pay 1 life]
[Counter] Destroy all monsters on your opponent's center. Then, if you have a monster with "Balle Soleil" in its card name on your field, destroy a card on your opponent's field.

  • Card Number: X2-SS01-0006
  • Rarity: C
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Sun Dragon / Destruction
Balle Soleil Imagine card scan: click to enlarge
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Balle Soleil Imagine:

At the end of the battle that this card attacked, you may put this card into the soul of another <Sun Dragon> monster on your field.
At the end of the battle that a with this card in its soul attacked, put the top card from your deck into your gauge, and you gain 1 life. This ability only activates once per turn.

  • Card Number: X2-SS01-0005
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 2000
  • Defense: 2000
  • Critical: 1
  • Monster Size: 0
  • Attributes: Sun Dragon
Balle Soleil, "Eternal Bal-Blaster!" card scan: click to enlarge
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Balle Soleil, "Eternal Bal-Blaster!":

[Call Cost] [Pay 3 gauge & Put a card with "Balle Soleil" or "Bal Dragon" in its card name on your field into your drop zone]
If you have an item with [Release Condition!] equipped, this card's attack cannot be nullified.
During the turn this card enters the field by the effect of "Sun Deity's Choice", when this card link attacks with a <Sun Dragon> item, for this turn, this card's power and critical become ∞. (∞ cannot be reduced!)
[Penetrate]

The power of the Three Dragons – the everlasting brilliance of the sun.

  • Card Number: X2-SS01-0025
  • Rarity: C
  • Card Type: Impact Monster
  • World: Dragon World/Star Dragon World/Darkness Dragon World
  • Power: 10000
  • Defense: 10000
  • Critical: 3
  • Monster Size: 3
  • Attributes: Sun Dragon / Neodragon / Black Dragon
Balle Soleil, "The End of Bal-Break!" card scan: click to enlarge
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Balle Soleil, "The End of Bal-Break!":

[Call Cost] [Put this card on top of a monster with "Balle Soleil" or "Bal Dragon" in its card name on your field & Pay 3 gauge]
If you have an item with [Release Condition!] equipped, this card's attack cannot be nullified.
When this card link attacks with a <Sun Dragon> item, deal 5 damage to your opponent! This damage cannot be reduced.
[Soulguard]

Then dazzling sun shall sever the black nightmare!

  • Card Number: X2-SS01-0004
  • Rarity: C
  • Card Type: Impact Monster
  • World: Dragon World/Star Dragon World/Darkness Dragon World
  • Power: 10000
  • Defense: 10000
  • Critical: 3
  • Monster Size: 3
  • Attributes: Sun Dragon / Neodragon / Black Dragon
Black Crystal Dragon, Lucien Black
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Black Crystal Dragon, Lucien Black:

When this card enters the field, put the top two cards of your deck into your gauge.

Doesn't it resemble the dawn when the black crystal is shone from within?

  • Card Number: X2-SS01-0039
  • Rarity: C
  • Card Type: Monster
  • World: Star Dragon World
  • Power: 5000
  • Defense: 5000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Prism Dragon
Black Sky Sun Dragon, Azi Dahaka "Daeva"
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Black Sky Sun Dragon, Azi Dahaka "Daeva":

You may only call this card if your flag is "Dragon Zwei".
[Call Cost] [Put two monsters from your field into your drop zone & Pay 3 gauge]
When this card attacks a monster, you may pay 1 life. If you do, [Stand] this card.
When this card is destroyed, put up to one card from your deck into your hand and shuffle it. Then, you take 2 damage.

  • Card Number: X2-SS01-0036
  • Rarity: C
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 10000
  • Defense: 10000
  • Critical: 3
  • Monster Size: 3
  • Attributes: Dragon / Deity
Darkdeity Dragon, Jamjammer
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Darkdeity Dragon, Jamjammer:

[Call Cost] [Pay 2 gauge]
This card on the field cannot be destroyed or [Rest] by effects from your opponent's cards.
[Counter] 【Act】 If your flag is "Dragon Zwei", put the top three cards of your deck into your drop zone. If you do, for this turn, this card gets power+3000, defense+3000, and critical+1. You may only use this ability once per turn.
[Double Attack]

Is it a suitable vessel to me?

  • Card Number: X2-SS01-0038
  • Rarity: C
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 7000
  • Defense: 7000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Darkdeity Dragon
Demonic Dragon Deity of the Black Sun, Gaen
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Demonic Dragon Deity of the Black Sun, Gaen:

This card can only enter the field if your flag is "Dragon Drei".
While you are [Transform] into this card, this card cannot be destroyed, nor returned to hand, and its ability cannot be nullified.
When you [Transform] into this card, your opponent cannot draw cards during his or her next turn.
When this card attacks, destroy all monsters on your opponent's field.
Act】 You may discard two size 3 or greater monster cards from your hand and pay 2 gauge. If you do, you gain 5 life!
[Transform] [Pay 3 gauge]

  • Card Number: X2-SS01-0035
  • Rarity: C
  • Card Type: Monster
  • Power: 15000
  • Defense: 12000
  • Critical: 5
  • Monster Size: 10
  • Attributes: Dragon / Deity
Dragon Drei
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Dragon Drei:

You cannot choose this card as your flag during the start of the fight. You may put this card into your deck and use it if your initial flag is "Dragon Zwei".
You may use originally monster cards that have "Dragon" in its attribute.
If your life would become 0, you may put this card from your hand on top of your "Dragon Zwei". If you do, put all cards on your field into your drop zone, and your life becomes 5!

(SP): Behold! The shepherd to the new world!

  • Card Number: X2-SS01-0051
  • Rarity: C
  • Card Type: Flag
Dragon Force (Dragon World) card scan: click to enlarge
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Dragon Force (Dragon World):

[Release Condition!] [You have 6 life or less & You have a monster with "Bal Dragon" in its card name on your field]
[Equip Cost] [Pay 2 gauge]
When this card link attacks with another <Sun Dragon>, [Stand] this card.
This card on the field cannot be destroyed, nor returned to hand, its ability cannot be nullified and it can attack during your final phase.

(RRR): Soul of the heated dragon, give strength to the red warrior!
(SP): I'll definitely win!!

  • Card Number: X2-SS01-0019
  • Rarity: C
  • Card Type: Item
  • World: Dragon World
  • Power: 5000
  • Critical: 2
  • Attributes: Sun Dragon / Weapon
Dragon Force, "Style of Impact" card scan: click to enlarge
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Dragon Force, "Style of Impact":

[Release Condition!] [You have 6 or less life & You have a monster with "Bal Dragon" or "Balle Soleil" in its card name on your field]
[Equip Cost] [Pay 2 gauge]
At the beginning of your final phase, [Stand] this card, and for this turn, this card gets critical+1!
This card on the field cannot be destroyed, nor returned to hand, its ability cannot be nullified and it can attack during your final phase.

This is, my, Impact!

  • Card Number: X2-SS01-0021
  • Rarity: C
  • Card Type: Item
  • World: Dragon World
  • Power: 5000
  • Critical: 3
  • Attributes: Sun Dragon / Weapon
Dragon Force, "Style of Super Sun" card scan: click to enlarge
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Dragon Force, "Style of Super Sun":

[Release Condition!] [You have a size 3 monster with "Balle Soleil" in its card name on your field]
This card on the field cannot be destroyed, nor returned to hand, and its ability cannot be nullified.
At the beginning of your final phase, [Stand] this card, and for this turn, this card can attack during the final phase. Then, you may call an impact monster from your hand or your drop zone by paying its [Call Cost].
[Double Attack]

The crest connects us! Through our fiery emotions!

  • Card Number: X2-SS01-0003
  • Rarity: C
  • Card Type: Item
  • World: Dragon World/Star Dragon World/Darkness Dragon World
  • Power: 7000
  • Critical: 2
  • Attributes: Sun Dragon / Star / Black Dragon / Weapon
Dragon Force, "Style of the Straight Fist" card scan: click to enlarge
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Dragon Force, "Style of the Straight Fist":

[Release Condition!] [You have 6 life or less & You have a monster with "Bal Dragon" in its card name on your field]
[Equip Cost] [Pay 2 gauge]
This card cannot be destroyed, nor returned to hand, its ability cannot be nullified and it can attack during your final phase.
When this card link attacks with another <Sun Dragon>, destroy all monsters on your opponent's field, and deal damage to your opponent equal to the number of cards destroyed!

  • Card Number: X2-SS01-0020
  • Rarity: C
  • Card Type: Item
  • World: Dragon World
  • Power: 5000
  • Critical: 2
  • Attributes: Sun Dragon / Weapon
Dragon of the Shining Sun, Bal Dragon card scan: click to enlarge
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Dragon of the Shining Sun, Bal Dragon:

[Call Cost] [Pay 1 gauge & Put the top card of your deck into this card's soul]
When this card attacks, for this turn, this card gets power+5000.
At the beginning of your final phase, put the top card of your deck into your gauge.
[Penetrate] [Soulguard]

Even if Bal reincarnates...... I'll definitely Buddyfight, bal!

  • Card Number: X2-SS01-0011
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 3000
  • Defense: 3000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Sun Dragon
Dragon of the Sun, Bal Dragon card scan: click to enlarge
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Dragon of the Sun, Bal Dragon:

[Call Cost] [Pay 1 gauge]
When this card attacks, for this turn, this card gets power+5000.
[Penetrate]

Bal, will try his best, bal!

  • Card Number: X2-SS01-0010
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 5000
  • Defense: 3000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Sun Dragon
Dragon World (card) card scan: click to enlarge
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Dragon World (card):

You may use <Dragon World> and <Generic> cards.

(PR-0058EN): Cracking the skies, and rumbling the ground!
(H-BT03): Howl, the roar of the Dragon Lord! Shine, as bright as the sun!
(D-CBT): The joint fists! Connected Hearts! Shine brightly! Super Sun! Luminize! Bullets of the Sun!
(X-UB01): Surrender yourself to my prowess!

  • Card Number: X2-SS01-0026
  • Rarity: C
  • Card Type: Flag
  • World: Dragon World
Dragon Zwei
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Dragon Zwei:

You may use monsters with "Dragon" in its attribute.
Your initial hand becomes four cards, your initial gauge becomes two cards, and your initial life becomes 20!

(D-SS03): To obtain my ideals, I will lead us to the end of the old world.
(PR): For the sake of my noble ideals, I will guide the old world to its end. Dark Luminize! World of Demise!

  • Card Number: X2-SS01-0052
  • Rarity: C
  • Card Type: Flag
Evil Fragment, Angra Mainyu Element card scan: click to enlarge
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Evil Fragment, Angra Mainyu Element:

[Call Cost] [Put a card from your drop zone into this card's soul & Pay 1 gauge]
If you have another originally size 3 or greater monster on your field, reduce the size of this card on the field by 3.
When this card attacks, [Stand] an <Evil Deity Dragon> or <Deity> on your field. This ability only activates once per turn.
[Move] [Soulguard]

  • Card Number: X2-SS01-0028
  • Rarity: C
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 7000
  • Defense: 5000
  • Critical: 0
  • Monster Size: 3
  • Attributes: Evil Deity Dragon
Flarefang Dragon card scan: click to enlarge
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Flarefang Dragon:

"Flare Gift" When this card enters the field, if you have another Sun Dragon on your field, put the top card of your deck into your gauge, and draw a card. "Flare Gift" only activates once per turn.

Once it bites, it won't let go until it burns out.

  • Card Number: X2-SS01-0013
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 3000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Sun Dragon
Flarefang Dragon "SD" card scan: click to enlarge
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Flarefang Dragon "SD":

This card cannot be called to the center.
If your opponent does not have a monster in the center, this card gets power+3000!
During your turn, when a monster on your opponent's field is destroyed, draw a card. This ability only activates once per turn.

Even if it became smaller the fighting spirit does not change......probably.

  • Card Number: X2-SS01-0015
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 2000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 0
  • Attributes: Sun Dragon
Great Demonic End Dragon, Azi Dahaka
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Great Demonic End Dragon, Azi Dahaka:

You may only call this card if your flag is "Dragon Zwei".
[Call Cost] [Put a card from your field into your drop zone & Pay 3 gauge]
If this card would leave the field, discard two cards from your hand and this card remains on your field.
[Counter] 【Act】 If you have 10 life or less, [Stand] this card. You may only use this ability once per turn.
[Double Attack] [Lifelink 3]

  • Card Number: X2-SS01-0037
  • Rarity: C
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 10000
  • Defense: 10000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Dragon / Deity
Mera Blade Dragon "SD" card scan: click to enlarge
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Mera Blade Dragon "SD":

"Mera Blade!" When a monster on your opponent's field is destroyed, put the top card of your deck into your gauge and you gain 1 life! "Mera Blade!" only activates once per turn.

Mera mera! Even if I am SD I can still get pumped up mera!!

  • Card Number: X2-SS01-0014
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 3000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 0
  • Attributes: Sun Dragon
Pizza Race! card scan: click to enlarge
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Pizza Race!:

[Cast Cost] [Pay 1 gauge]
[Counter] [Stand] a <Sun Dragon> on your field. Then, if your opponent has no monsters on the center, deal 1 damage to your opponent!

The first one who caught up with Jack gets those mouth-watering pizzas!

  • Card Number: X2-SS01-0007
  • Rarity: C
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Sun Dragon
Retainer of the Demonic Dragon, Abyss Shield Dragon
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Retainer of the Demonic Dragon, Abyss Shield Dragon:

[Counter] 【Act】 During an attack on your opponent's turn, if you have three or more different world names of cards in your drop zone, you may discard this card from your hand. If you do, nullify the attack, and if you have a card with "Azi Dahaka" in its card name in your drop zone, draw a card.

  • Card Number: X2-SS01-0034
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 2000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 0
  • Attributes: Dragon / Deity
Retainer of the Demonic Dragon, Bloodyon
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Retainer of the Demonic Dragon, Bloodyon:

When this card enters the field, put the top three cards of your deck into the drop zone, and put many number of monsters from among them into your gauge.

  • Card Number: X2-SS01-0031
  • Rarity: C
  • Card Type: Monster
  • World: Danger World
  • Power: 3000
  • Defense: 2000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Duel Dragon / Deity
Retainer of the Demonic Dragon, Destructor
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Retainer of the Demonic Dragon, Destructor:

"Finalizer" During your turn, when this card enters the field, if your flag is "Dragon Zwei", you may pay 2 life. If you do, draw two cards. You may only use "Finalizer" once per turn.

  • Card Number: X2-SS01-0050
  • Rarity: C
  • Card Type: Monster
  • World: Star Dragon World
  • Power: 2000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 0
  • Attributes: Neodragon / Deity
Retainer of the Demonic Dragon, Devil Orb Dragon
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Retainer of the Demonic Dragon, Devil Orb Dragon:

[Counter] 【Act】 You may discard this card from your hand. If you do, if your flag is "Dragon Zwei", for this turn, the next time you would be dealt damage, reduce that damage by 3, if your flag is "Dragon Drei", you gain 2 life!!

Light... dispels darkness. Light... detest. Light... enemy.

  • Card Number: X2-SS01-0043
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 3000
  • Defense: 3000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Armordragon / Deity
Retainer of the Demonic Dragon, Fiellder
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Retainer of the Demonic Dragon, Fiellder:

When this card enters the field, put the top card of your deck into your drop zone. If that card is a monster with "Dragon" in its attribute, put it into your hand. Otherwise, you gain 1 life!
[Lifelink 1]

If it is for your sake...... I am glad to give up my old bones.

  • Card Number: X2-SS01-0041
  • Rarity: C
  • Card Type: Monster
  • World: Ancient World
  • Power: 5000
  • Defense: 5000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Dragon Lord
Retainer of the Demonic Dragon, Future Eater
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Retainer of the Demonic Dragon, Future Eater:

When this card enters the field, choose up to one size 3 or greater monster with "Dragon" in its attribute from your drop zone, and you may destroy another monster on your field. If you do, put the chosen card to your hand, put the top card from your deck into your gauge, and you gain 1 life.

  • Card Number: X2-SS01-0033
  • Rarity: C
  • Card Type: Monster
  • World: Star Dragon World
  • Power: 3000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 0
  • Attributes: Neodragon / Deity
Retainer of the Demonic Dragon, Jovnozuk
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Retainer of the Demonic Dragon, Jovnozuk:

Act】 Put this from your hand into the soul of a size 3 monster on your field.
When this card is in the soul of a monster, that monster gets [Soulguard].

They're extremely troublesome when they become supports.

  • Card Number: X2-SS01-0045
  • Rarity: C
  • Card Type: Monster
  • World: Danger World
  • Power: 4000
  • Defense: 2000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Duel Dragon
Retainer of the Demonic Dragon, King Gorai
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Retainer of the Demonic Dragon, King Gorai:

Act】 If your flag is "Dragon Zwei", you may discard this card from your hand. If you do, put the top two cards of your deck into your gauge.

One who had once succumbed to the demonic dragon. However, it now constantly aims at the throat of its owner.

  • Card Number: X2-SS01-0044
  • Rarity: C
  • Card Type: Monster
  • World: Danger World
  • Power: 4000
  • Defense: 2000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Duel Dragon
Retainer of the Demonic Dragon, Mulgrood
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Retainer of the Demonic Dragon, Mulgrood:

"Drained Cycle" When this card is put from the field or hand into your drop zone, put the top card of your deck into your gauge. Then, if you have a size 3 or greater monster on your field, draw a card. "Drained Cycle" only activates once per turn.
[Lifelink 1]

  • Card Number: X2-SS01-0029
  • Rarity: C
  • Card Type: Monster
  • World: Ancient World
  • Power: 7000
  • Defense: 1000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Wild Dragon / Deity
Retainer of the Demonic Dragon, Provaraga
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Retainer of the Demonic Dragon, Provaraga:

If you have a monster with "Azi Dahaka" in its card name on your field, reduce the size of this card on the field by 1.
[Counter] 【Act】 You may destroy a size 3 or greater monster with "Azi Dahaka" in its card name on your field, and put this card from your hand or field into the drop zone. If you do, draw 2 cards.

  • Card Number: X2-SS01-0032
  • Rarity: C
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 3000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 1
  • Attributes: Black Dragon / Deity
Retainer of the Demonic Dragon, Reset Black Scale
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Retainer of the Demonic Dragon, Reset Black Scale:

When this card enters the field, put up to one card with "Gaen" or "Dragon Drei" in its card name from your deck to your hand, and shuffle the deck. If you do, you take 2 damage!

  • Card Number: X2-SS01-0030
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 6000
  • Defense: 4000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Dragon / Deity
Retainer of the Demonic Dragon, Vong
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Retainer of the Demonic Dragon, Vong:

[Counter] 【Act】 If you have a size 3 or more "Dragon" attribute monster, you may discard this card and pay 1 life. If you do, choose a monster from your field, and for this turn, the next time that monster would be destroyed or returned to hand, it remains on the field.

The loss of half of the body was like an emblem. The proof of foolishness of going against the demonic dragon.

  • Card Number: X2-SS01-0048
  • Rarity: C
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 3000
  • Defense: 1000
  • Critical: 1
  • Monster Size: 0
  • Attributes: Dragon
Retainer of the Demonic Dragon, Walm
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Retainer of the Demonic Dragon, Walm:

[Counter] 【Act】 You may discard this card from your hand. If you do, choose a card in battle on your field, and for this turn, that card gets defense+2000! Then, if that card is "Demonic Dragon Deity of the Black Sun, Gaen", and you have no cards in your hand, for this turn, it gets defense+30000!!!

How long would you live a life, playing out a role forced upon you?

  • Card Number: X2-SS01-0049
  • Rarity: C
  • Card Type: Monster
  • World: Star Dragon World
  • Power: 2000
  • Defense: 2000
  • Critical: 1
  • Monster Size: 0
  • Attributes: Neodragon / Deity
Sky Carnage Sun Deity, Azi Dahaka "Zurvan"
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Sky Carnage Sun Deity, Azi Dahaka "Zurvan":

[Call Cost] [Put a monster from your field into the drop zone & Pay 3 gauge]
When this card attacks, it attacks your opponent and all their monsters instead.
When this card is destroyed, you may discard a hand card. If you do, call up to one monster with "Azi Dahaka" in its card name from your hand or deck without paying its [Call Cost]. If you looked in your deck, shuffle it.

In the name of Sky Carnage Sun Deity,
I shall obliterate everything from the face of the earth.

  • Card Number: X2-SS01-0027
  • Rarity: C
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 10000
  • Defense: 10000
  • Critical: 3
  • Monster Size: 3
  • Attributes: Dragon / Deity
Spawn of the Demonic Dragon, Booze
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Spawn of the Demonic Dragon, Booze:

"Negative Thoughts" When this card is put from the field into your drop zone, put the top card of your deck into your gauge. Then, if you have three or more different world names on cards in your drop zone, draw a card. "Negative Thoughts" only activates once per turn.

The spawns of the demonic dragon, in a way, are the embodiment of negative thoughts. If you kill it, evil will pour out from its body.

  • Card Number: X2-SS01-0046
  • Rarity: C
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 2000
  • Defense: 2000
  • Critical: 2
  • Monster Size: 1
  • Attributes: Dragon / Deity / Executioners
Spawn of the Demonic Dragon, Haarid
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Spawn of the Demonic Dragon, Haarid:

You may only call this card if your flag is "Dragon Zwei".
When this card enters the field, you may pay 2 life. If you do, search your deck for up to one "Black Sky Sun Dragon, Azi Dahaka "Daeva"", put it into your hand, and shuffle your deck.
When this card is put from your field into your drop zone, you may pay 1 gauge. If you do, choose a monster on your field, and for this turn, give it power+2000, and defense+2000.

The Demonic Dragon is indestructible. Therefore it is necessary to always draw a line between it and all that are mortal.

  • Card Number: X2-SS01-0042
  • Rarity: C
  • Card Type: Monster
  • World: Darkness Dragon World
  • Power: 5000
  • Defense: 4000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Dragon / Deity
Style of Impact, Bal Dragon card scan: click to enlarge
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Style of Impact, Bal Dragon:

[Call Cost] [Pay 1 life]
"Bal Dragon Force!" When this card enters the field, choose and use one of the following two. "Bal Dragon Force!" only activates once per turn.
• Put the top three cards of your deck into your gauge.
• Put up to one <Sun Dragon> item from your deck into your hand, and shuffle your deck.

(Secret): Bal wants to release Dragon Force too, bal!
(BR): Bal Dragon Force, release, bal!!

  • Card Number: X2-SS01-0012
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 6000
  • Defense: 4000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Sun Dragon
Sun Deity`s Buddy card scan: click to enlarge
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Sun Deity's Buddy:

You may only cast this card if you have a <Sun Dragon> on your field.
Put the top two card from your deck into your gauge. Then, if you have a monster with "Balle Soleil" in its card name on your field, you gain 2 life, and draw a card. You may only cast "Sun Deity's Buddy" once per turn.

  • Card Number: X2-SS01-0008
  • Rarity: C
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Sun Dragon / Charge / Recovery
Sun Deity`s Fragment, Bal Dragon card scan: click to enlarge
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Sun Deity's Fragment, Bal Dragon:

When this card enters the field, you may pay 1 life. If you do, put up to one monster with "Balle Soleil" in its card name from your deck to your hand, and shuffle the deck.
If this card is in the soul of a <Sun Dragon>, that card gets [Penetrate].

  • Card Number: X2-SS01-0001
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World
  • Power: 5000
  • Defense: 3000
  • Critical: 2
  • Monster Size: 2
  • Attributes: Sun Dragon
Sun Dragon Shield card scan: click to enlarge
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Sun Dragon Shield:

You may only cast this card during an attack on your opponent's turn, if you do not have a monster in the center, and you have a <Sun Dragon> on your field.
[Counter] Nullify the attack, put the top card of your deck into your gauge, and you gain 1 life. If you have two or more on your field, this card cannot be nullified.

(D-SD01): Oh, courageous one. The source of power that shines upon you. It is the thoughts of the sun.
(D-SS03): A shield that is modeled after a monster that looks like Bal……
This shield should be mysteriously linked to Bal.
(PR-0282): Cast! Sun Dragon Shield!
(D-CBT): I'll show you! My serious side...... No, my super serious side!
(X2-SP): It was extremely fun to be with you!

  • Card Number: X2-SS01-0016
  • Rarity: C
  • Card Type: Spell
  • World: Dragon World
  • Attributes: Defense
Sun Fist, Bal Knuckle card scan: click to enlarge
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Sun Fist, Bal Knuckle:

[Equip Cost] [Pay 1 gauge]
When a monster with "Bal Dragon" in its card name on your field attacks, for this battle, that monster gains critical+1. This ability only activates once during the attack phase and once during your final phase.

Reach the sun! My fist!

  • Card Number: X2-SS01-0017
  • Rarity: C
  • Card Type: Item
  • World: Dragon World
  • Power: 4000
  • Critical: 2
  • Attributes: Sun Dragon / Weapon
Sun Fist, Balguard card scan: click to enlarge
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Sun Fist, Balguard:

[Equip Cost] [Pay 1 gauge & Pay 1 life]
This card cannot be destroyed by the effects of your opponent's cards.
[Counter] 【Act】 Pay 1 gauge and put this card from your field into the drop zone. If you do, choose one <Sun Dragon>, the next time that monster would be destroyed, you may prevent it from leaving the field.

These fists do not exist to defeat anyone, but to protect my comrades.

  • Card Number: X2-SS01-0018
  • Rarity: C
  • Card Type: Item
  • World: Dragon World
  • Power: 6000
  • Critical: 2
  • Attributes: Sun Dragon / Weapon
Super Sun Dragon Shield card scan: click to enlarge
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Super Sun Dragon Shield:

You may only cast this card during an attack on your opponent's turn, and you do not have a monster in the center.
[Counter] Nullify the attack. Then, if you have a <Sun Dragon> on your field, draw a card, if you have a <Neodragon> on your field, put the top card from your deck into your gauge, and if you have a <Black Dragon> on your field, you gain 1 life.

  • Card Number: X2-SS01-0002
  • Rarity: C
  • Card Type: Spell
  • World: Dragon World/Star Dragon World/Darkness Dragon World
  • Attributes: Defense
Super Sun Dragon, Balle Soleil card scan: click to enlarge
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Super Sun Dragon, Balle Soleil:

[Call Cost] [Pay 2 gauge & Put a monster from your field into the soul of this card]
If there is one or more cards in this monster's soul, this card gets critical+1, and if you would be dealt damage, that damage is reduced by 1.
[Counter] 【Act】 You may choose a monster in your opponent's center and pay 1 gauge. If you do, destroy that monster!
[Double Attack] [Soulguard]

RRR: Hotter, fiercer and burning stronger than the sun, that is the Super Sun Dragon!
BR: The sun blade that will shine throughout the galaxy! Balle Soul Blade!
X2-BT01A-SS01: The two suns — Super Sun Dragon and Sun Boy have now awakened!

  • Card Number: X2-SS01-0009
  • Rarity: C
  • Card Type: Monster
  • World: Dragon World/Star Dragon World/Darkness Dragon World
  • Power: 7000
  • Defense: 7000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Sun Dragon / Neodragon / Black Dragon
Transcend Dragon Emperor, Ewigkeit
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Who wants this card?
Transcend Dragon Emperor, Ewigkeit:

[Call Cost] [Put the top card of your deck into this card's soul & Pay 2 gauge]
Act】 Pay 2 life. If you do, put the top three cards of your deck into your drop zone, and call up to one monster from among them by paying its [Call Cost]. That card becomes a size 0 until it leaves the field. You may only use this ability once per turn.
[Soulguard]

Dragon that transcends even space and time -- That is already synonymous to being a deity, isn't it.

  • Card Number: X2-SS01-0040
  • Rarity: C
  • Card Type: Monster
  • World: Ancient World/Star Dragon World
  • Power: 8000
  • Defense: 6000
  • Critical: 2
  • Monster Size: 3
  • Attributes: Neodragon / Dragon Lord


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