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Opus V

Opus V: 166 cards
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Adelle
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Adelle:

Haste Adelle cannot be blocked this turn.

  • Number: 5-050H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 3
  • Power: 5000
  • Title: Heritor
Alisaie
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Alisaie:

If you control Card Name Alphinaud, the cost for playing Alisaie onto the field is reduced by 1. The Job Scion of the Seventh Dawn Forwards you control gain Haste.

  • Number: 5-161S
  • Rarity: S
  • Card Type: Backup
  • Attribute: Lightning
  • CP Cost: 4
  • Title: Scion of the Seventh Dawn
Aloeidai
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Aloeidai:

"Until the end of the turn, Aloeidai also becomes a Forward with 8000 power and ""When Aloeidai deals damage to your opponent, your opponent discards 1 card from his/her hand."" You can only use this ability once per turn."

  • Number: 5-025H
  • Rarity: H
  • Card Type: Monster
  • Attribute: Ice
  • CP Cost: 4
  • Title: Voidborn
Alphinaud
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Alphinaud:

Choose 1 active Forward. Deal it 1000 damage. If you control a Job Scion of the Seventh Dawn Forward, deal it 2000 damage istead.

  • Number: 5-162S
  • Rarity: S
  • Card Type: Backup
  • Attribute: Lightning
  • CP Cost: 2
  • Title: Scion of the Seventh Dawn
Amodar
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Amodar:

If your opponent controls any Monster, Amodar gains +2000 power, First Strike and Brave. When a Forward you control is put from the field into the Break Zone, double the power of Amodar until the end of the turn.

  • Number: 5-149S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 4
  • Power: 8000
  • Title: Commando
Andoria
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Andoria:

When a party you control deals damage to your opponent, draw 1 card.

  • Number: 5-121R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 2
  • Title: Queen
Arc
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Arc:

The Job Warrior of Light Forwards and Wind Forwards other than Arc you control gain +1000 power. Dull a total of 3 active Wind Forwards or Wind Backups: Choose 1 Forward. It cannot be blocked by a Forward of cost 3 or more this turn.

  • Number: 5-052H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 3
  • Power: 7000
  • Title: Warrior of Light
Arcanist
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Arcanist:

Select 1 number. All Forwards of that cost cannot attack this turn.

  • Number: 5-028C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Ice
  • CP Cost: 2
  • Title: Standard Unit
Arcanist
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Arcanist:

Choose 1 Forward. It loses 3000 power until the end of the turn.

  • Number: 5-131C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 2
  • Power: 4000
  • Title: Standard Unit
Aria (III)
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Aria (III):

EX BURST: When Aria (III) enters the field, you may search for 1 Job Warrior of Light Forward and add it to your hand.

  • Number: 5-123H
  • Rarity: H
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 4
  • Title: Seeress
Aria (TYPE-0)
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Aria (TYPE-0):

When Aria (TYPE-0) enters the field, draw 1 card. Choose 1 Forward. During his turn, the next damage dealt to it is reduced by 1000 instead.

  • Number: 5-051R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Wind
  • CP Cost: 4
  • Title: Orderly
Arithmetician
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Arithmetician:

Select 1 number. Dull all the Forwards of that cost. You can only use this ability during your turn.

  • Number: 5-038C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 3
  • Power: 7000
  • Title: Standard Unit
Ashe
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Ashe:

When Ashe enters the field, if you control a Job Sky Pirate, draw 1 card. Choose 1 Job Sky Pirate. Activate it.

  • Number: 5-164S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 3
  • Power: 7000
  • Title: Princess
Assassin
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Assassin:

Haste When Assassin attacks, choose 1 Forward of cost 2 or less. Dull it.

  • Number: 5-098C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Lightning
  • CP Cost: 2
  • Power: 2000
  • Title: Standard Unit
Asura
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Asura:

EX BURST: Choose 1 Forward you control. Activate it and negate all damage dealt to it. Draw 1 card.

  • Number: 5-049C
  • Rarity: C
  • Card Type: Summon
  • Attribute: Wind
  • CP Cost: 2
  • Title: Dominion Legionary
Ayame
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Ayame:

Brave If you have received 5 points of damage or more, Ayame gains +3000 power.

  • Number: 5-002R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 3
  • Power: 7000
  • Title: Samurai
Baderon
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Baderon:

When Baderon enters the field, look at the top 4 cards of your deck. Add 1 card among them to your hand and return the other cards to the bottom of your deck in any order.

  • Number: 5-132R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 4
  • Title: Propriotor
Balthier
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Balthier:

When Balthier enters the field, reveal the top 5 cards of your deck. Add 1 Job Sky Pirate among them to your hand and return the other cards to the bottom of your deck in any order.

  • Number: 5-156S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 3
  • Power: 7000
  • Title: Sky Pirate
Barnabas
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Barnabas:

At the beginning of your Main Phase 1, if you don't control Card Name Lugae, dull Barnabas.When Card Name Lugae enters your field, activate Barnabas.

  • Number: 5-045H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 1
  • Power: 9000
  • Title: Mech
Berserker
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Berserker:

Berserker cannot block.

  • Number: 5-089C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 4
  • Power: 9000
  • Title: Standard Unit
Bismarck
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Bismarck:

"Select 1 of the 3 following actions. ""Choose 1 Monster. Return it to its owner's hand."" ""Choose 1 Character you control. Return it to its owner's hand."" ""Choose 1 Forward. Halve its power until the end of the turn (round down to the nearest 1000)."""

  • Number: 5-133H
  • Rarity: H
  • Card Type: Summon
  • Attribute: Water
  • CP Cost: 2
  • Title: Blue Mage
Black Knight
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Black Knight:

When a Forward of your opponent of cost 4 or less enters the field, put Black Knight into the Break Zone. If you do so, break it.

  • Number: 5-106R
  • Rarity: R
  • Card Type: Monster
  • Attribute: Lightning
  • CP Cost: 2
  • Title: Black Knight
Black Mage
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Black Mage:

put Black Mage into the Break Zone: All the Forwards opponent controls cannot block Forwards with a power inferior to their own this turn

  • Number: 5-009C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 3
  • Power: 7000
  • Title: Standard Unit
Botanist
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Botanist:

When Botanist enters the field, choose 1 Character you control. Select 1 Character with the same name in your Break Zone and add it to your hand.

  • Number: 5-076C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Earth
  • CP Cost: 3
  • Title: Standard Unit
Buccaboo
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Buccaboo:

When a Character of your opponent enters the field, put Buccaboo into the Break Zone. If you do so, your opponent discards 2 cards from his/her hand.

  • Number: 5-046R
  • Rarity: R
  • Card Type: Monster
  • Attribute: Ice
  • CP Cost: 2
  • Title: Goblin
Bunkerbeast
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Bunkerbeast:

Choose 1 blocking Forward. It loses 2000 power until the end of the turn.

  • Number: 5-110C
  • Rarity: C
  • Card Type: Monster
  • Attribute: Lightning
  • CP Cost: 2
  • Title: Armadillon
Caius
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Caius:

Brave When Caius is put from the field into the Break Zone, discard 1 card from your hand.

  • Number: 5-004R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 4
  • Power: 9000
  • Title: Guardian of the Seeress
Cannoneer
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Cannoneer:

put Cannoneer into the Break Zone: Choose 1 blocking Forward. It loses 3000 power until the end of the turn.

  • Number: 5-114C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Lightning
  • CP Cost: 2
  • Title: Standard Unit
Carbuncle
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Carbuncle:

Choose 1 Forward. It gains +2000 power until the end of the turn. If its power has become 9000 or less, return Carbuncle to your hand.

  • Number: 5-077H
  • Rarity: H
  • Card Type: Summon
  • Attribute: Earth
  • CP Cost: 2
  • Title: Dawn Warrior
Carla
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Carla:

dull 1 active Forward: Choose 1 attacking Forward. It gains +1000 power until the end of the turn.

  • Number: 5-006R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Fire
  • CP Cost: 2
  • Title: Agito Cadet
Cecil
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Cecil:

When Cecil enters the field, choose 1 dull Forward opponent controls. If its cost is equal to or less than the damage you have received, break it. Dark: Choose 1 Forward. Cecil deals you 1 point of damage. If the cost of the Forward is equal to or less than the damage you have received, break it.

  • Number: 5-086L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 5
  • Power: 9000
  • Title: Dark Knight
Celbrena
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Celbrena:

"Until the end of the turn, Calbrena also becomes a Forward with 7000 power and ""When Calbrena is put from the field into the Break Zone, return Calbrena to the field dull."" You can only use this ability once per turn."

  • Number: 5-079H
  • Rarity: H
  • Card Type: Monster
  • Attribute: Earth
  • CP Cost: 4
  • Title: Doll
Celestia
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Celestia:

When a party you control attacks, all Forwards in that party gain +1000 power until the end of the turn.

  • Number: 5-134R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 2
  • Title: Warrior
Chocobo
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Chocobo:

If Chocobo forms a party, Chocobo doesn't receive any damage.

  • Number: 5-060C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 3
  • Power: 7000
  • Title: Standard Unit
Chocobo Knight
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Chocobo Knight:

When Chocobo Knight enters the field, you may search for 1 Job Chocobo or Card Name Chocobo and add it to your hand. Play 1 Job Chocobo or Card Name Chocobo of cost 4 or less from your hand onto the field.

  • Number: 5-061C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 3
  • Power: 3000
  • Title: Standard Unit
Cid of Clan Gully
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Cid of Clan Gully:

When Cid of Clan Gully enters the field, you may search for 1 Category FFTA2 Forward and add it to your hand.

  • Number: 5-103R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Lightning
  • CP Cost: 3
  • Title: Clan Leader
Cid Pollendina
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Cid Pollendina:

When Cid Pollendina enters the field, your opponent reveals his/her hand. If Cid Pollendina deals damage to a Forward of cost 5 or more, increase the damage by 4000 instead. If Cid Pollendina is dealt damage by a Forward of cost 5 or more, reduce the damage by 4000 instead.

  • Number: 5-056H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 4
  • Power: 8000
  • Title: Engineer
Cid Raines
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Cid Raines:

EX BURST: When Cid Raines enters the field, choose 1 dull Forward opponent controls. Deal it 7000 damage.

  • Number: 5-039R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Ice
  • CP Cost: 4
  • Title: The Cavalry
Claidie
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Claidie:

Choose 1 Job Prince Forward or Job Knight Forward. Activate it.

  • Number: 5-128R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 2
  • Title: Princess
Cloud of Darkness
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Cloud of Darkness:

When Cloud of Darkness enters the field, choose 1 Forward opponent controls. It loses 2000 power for each Forward you control until the end of the turn. When Cloud of Darkness attacks, choose 1 Forward opponent controls. It loses 1000 power for each Forward you control until the end of the turn.

  • Number: 5-126L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 5
  • Power: 8000
  • Title: Wraith
Cockatrice
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Cockatrice:

EX BURST: Choose 1 Forward. During this turn, it cannot attack or block, and doesn't receive any damage.

  • Number: 5-081C
  • Rarity: C
  • Card Type: Summon
  • Attribute: Earth
  • CP Cost: 1
  • Title: Standard Unit
Conjurer
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Conjurer:

When Conjurer enters the field, choose 1 Job Standard Unit in your Break Zone. Add it to your hand.

  • Number: 5-035C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Ice
  • CP Cost: 3
  • Title: Standard Unit
Curilla
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Curilla:

When Curilla enters the field or attacks, choose 1 Water Forward you control. It gains +2000 power until the end of the turn. Savage Blade: Choose 1 Forward. Deal it 7000 damage. If you control Card Name Trion, deal it 9000 damage instead.

  • Number: 5-127R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 4
  • Power: 7000
  • Title: Knight
Dark Knight
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Dark Knight:

Deal 1000 damage to all the Forwards opponent controls and 2000 damage to Dark Knight.

  • Number: 5-115C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Lightning
  • CP Cost: 2
  • Power: 4000
  • Title: Standard Unit
Deathgaze
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Deathgaze:

"Until the end of the turn, Deathgaze also becomes a Forward with 7000 power and ""Deathgaze cannot be blocked by a Forward with a power greater than Deathgaze's."" You can only use this ability once per turn. Level 5 Death: Break all the Characters of cost 5 and 10 opponent controls."

  • Number: 5-063H
  • Rarity: H
  • Card Type: Monster
  • Attribute: Wind
  • CP Cost: 3
  • Title: Deathgaze
Destin
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Destin:

The cost required to play Card Name Claidie or Card Name Trion or Card Name Pieuje onto the field is reduced by 1 (it cannot become 0).

  • Number: 5-109R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Lightning
  • CP Cost: 2
  • Title: King
Diablos
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Diablos:

"Select up to 2 of the 4 following actions. ""Choose 1 Forward of cost 5 or more. Break it."" ""Choose 1 Forward of cost 4 or less. Until the end of the turn, its power becomes 1000."" ""Activate all the Forwards you control."" ""Activate all the Backups you control."""

  • Number: 5-062L
  • Rarity: L
  • Card Type: Summon
  • Attribute: Wind
  • CP Cost: 5
Doga
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Doga:

put Doga into the Break Zone: Choose 1 Character you control. It cannot be broken by opposing Summons or abilities that don't deal damage.

  • Number: 5-087R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Earth
  • CP Cost: 2
  • Title: Magus
Dragoon
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Dragoon:

Dragoon gains First Strike until the end of the turn.

  • Number: 5-119C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Lightning
  • CP Cost: 3
  • Power: 7000
  • Title: Standard Unit
Eald`nache
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Eald'nache:

If Eald'narche leaves the field, return Eald'narche to your hand instead. Paradise: Take 1 more turn after this one. At the end of that turn, you lose the game.

  • Number: 5-147L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Dark
  • CP Cost: 6
  • Power: 10000
  • Title: Descendant of the Zilart
Echo
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Echo:

"EX BURST: When Echo enters the field, select up to 2 of the 4 following actions. ""Choose 1 Forward. Activate it."" ""Choose 1 Backup other than Echo. Activate it."" ""Look at the top card of your deck. You may place the card at the bottom of your deck."" ""Draw 1 card."""

  • Number: 5-053R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Wind
  • CP Cost: 4
  • Title: Fairy
Edward
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Edward:

When Edward enters the field, your opponent discards 1 card from his/her hand. Silent Verse: Choose 1 Summon. Cancel its effect.

  • Number: 5-031H
  • Rarity: H
  • Card Type: Backup
  • Attribute: Ice
  • CP Cost: 3
  • Title: Bard
Elementalist
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Elementalist:

Choose 1 Forward you control. It cannot be chosen by your opponent's Summons or abilities this turn.

  • Number: 5-058C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 2
  • Power: 5000
  • Title: Standard Unit
Fighter
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Fighter:

Choose 1 Forward. Deal it and Fighter 1000 damage.

  • Number: 5-016C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 2
  • Power: 4000
  • Title: Standard Unit
Fisher
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Fisher:

put Fisher into the Break Zone: Choose 1 Monster of cost 3 or less in your Break Zone. Play it onto the field. You can only use this ability during your turn.

  • Number: 5-140C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 2
  • Title: Standard Unit
Flandit
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Flandit:

Choose 1 Forward opponent controls. If your opponent doesn't pay 1, it cannot attack or block this turn.

  • Number: 5-088C
  • Rarity: C
  • Card Type: Monster
  • Attribute: Earth
  • CP Cost: 1
  • Title: Flan
Flintlock
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Flintlock:

Choose 1 Forward. It doesn't receive damage that is less that its power this turn.

  • Number: 5-136C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 2
  • Title: Standard Unit
Fran
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Fran:

For each Job Sky Pirate other than Fran you control, Fran gains +1000 power. The Card Name Balthier you control cannot be chosen by your opponent's abilities.

  • Number: 5-157S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 2
  • Power: 5000
  • Title: Sky Pirate
Gabranth
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Gabranth:

If you have received 5 points of damage or more, the cost for playing Gabranth onto the field is reduced by 3 (it cannot become 0). Put Gabranth into the Break Zone: During this turn, the next damage dealt to you becomes 0 instead.

  • Number: 5-078R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 4
  • Power: 8000
  • Title: Judge
Gadot
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Gadot:

The Forwards of cost 2 you control gain +2000 power. When Gadot attacks, choose 1 Forward. It gains Haste until the end of the turn.

  • Number: 5-005R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 4
  • Power: 8000
  • Title: NORA
Gesper
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Gesper:

Each player discards 1 card from his/her hand. You can only use this ability during your turn.

  • Number: 5-034C
  • Rarity: C
  • Card Type: Monster
  • Attribute: Ice
  • CP Cost: 2
  • Title: War Machine
Glasya Labolas
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Glasya Labolas:

"Select up to 2 of the 4 following actions. ""Your opponent discards 1 card from his/her hand."" ""Choose 1 Forward. Dull it."" ""Choose 1 Forward. Freeze it."" ""Choose 1 dull Forward. Deal it 7000 damage."""

  • Number: 5-032H
  • Rarity: H
  • Card Type: Summon
  • Attribute: Ice
  • CP Cost: 3
Grav`iton
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Grav'iton:

When you cast an Earth Summon, choose 1 Forward you control. It gains +2000 power until the end of the turn.

  • Number: 5-080R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Earth
  • CP Cost: 3
  • Title: Scholar
Green Mage
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Green Mage:

put Green Mage into the Break Zone: Choose 1 action ability. Cancel its effect.

  • Number: 5-137C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 2
  • Title: Standard Unit
Grenade
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Grenade:

When a Forward of your opponent with 8000 power or less enters the field, put Grenade into the Break Zone. If you do so, deal it 8000 damage.

  • Number: 5-008R
  • Rarity: R
  • Card Type: Monster
  • Attribute: Fire
  • CP Cost: 2
  • Title: Bomb
Gumbah
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Gumbah:

When Gumbah is put from the field into the Break Zone, you may search for 1 Card Name Gumbah and play it into the field dull.

  • Number: 5-033R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Ice
  • CP Cost: 2
  • Title: Mysterious Youth
Heretical Knight Garland
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Heretical Knight Garland:

Brave When Heretical Knight Garland enters the field, choose 1 Backup of cost 4 or more opponent controls. Break it.

  • Number: 5-073R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 7
  • Power: 8000
  • Title: Knight
Hill Gigas
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Hill Gigas:

When a Character opponent controls uses an action ability, put Hill Gigas into the Break Zone. If you do so, cancel its effect and break that Character.

  • Number: 5-090R
  • Rarity: R
  • Card Type: Monster
  • Attribute: Earth
  • CP Cost: 1
  • Title: Giant
Hurdy
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Hurdy:

When Hurdy enters the field, you may search for 1 Card Name Montblanc and add it to your hand.

  • Number: 5-043R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Ice
  • CP Cost: 4
  • Title: Moogle
Ifrit
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Ifrit:

EX BURST: Choose 1 Forward. You may discard 1 Card Name Ifrit from your hand. If you do so, deal it 10000 damage. If not, deal it 5000 damage.

  • Number: 5-003C
  • Rarity: C
  • Card Type: Summon
  • Attribute: Fire
  • CP Cost: 2
  • Title: Class Zero Cadet
Illuna
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Illuna:

Haste During each turn, when Illua is chosen by your opponent's Summon or ability for the first time in that turn, cancel its effect. Sheol: Activate all the Forwards you control. They gain Haste until the end of the turn. All the Forwards opponent controls lose 2000 power until the end of the turn.

  • Number: 5-099H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Lightning
  • CP Cost: 3
  • Power: 6000
  • Title: Night Shade
Ingus
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Ingus:

The Job Warrior of Light Forwards and Earth Forwards other than Ingus you control gain +1000 power. Dull a total of 3 active Earth Forwards or Earth Backups: Choose 1 Forward. It gains +2000 power until the end of the turn.

  • Number: 5-074H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 3
  • Power: 7000
  • Title: Warrior of Light
Kam`lanaut
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Kam'lanaut:

When Kam'Ianaut enters the field, you may search for 1 Dark card and add it to your hand. Kam'Ianaut cannot be chosen by Summons or abilities that share its Element. At the beginning of your Main Phase 1, select 1 Element. Kam'Ianaut becomes that Element (this effect does not end at the end of the turn).

  • Number: 5-148H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Dark
  • CP Cost: 5
  • Power: 9000
  • Title: Archduke
Khalia Chival
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Khalia Chival:

When Khalia Chival enters the field, you may search for 1 Job Agito Cadet and add it to your hand.

  • Number: 5-104R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Lightning
  • CP Cost: 4
  • Title: Chancellor
Lanista
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Lanista:

For each point of damage you have received, Lanista gains +1000 power.

  • Number: 5-096C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 5
  • Power: 7000
  • Title: Standard Unit
Larsa
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Larsa:

When Larsa enters the field, draw 2 cards. When Larsa is put from the field into the Break Zone, draw 1 card.

  • Number: 5-165S
  • Rarity: S
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 6
  • Title: Fourthborn Son of the Emperor
Lebreau
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Lebreau:

Choose 1 Category XIII Forward you control. It gains +1000 power until the end of the turn.

  • Number: 5-151S
  • Rarity: S
  • Card Type: Backup
  • Attribute: Fire
  • CP Cost: 2
  • Title: NORA
Leviathan
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Leviathan:

EX BURST: Choose 1 Forward. If its cost is equal to or less than the number of cards in your hand, return it to its owner's hand.

  • Number: 5-139C
  • Rarity: C
  • Card Type: Summon
  • Attribute: Water
  • CP Cost: 1
  • Title: Standard Unit
Leyak
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Leyak:

When a Forward opponent controls attacks, put Leyak into the Break Zone. If you do so, activate all the Characters you control. Draw 1 card.

  • Number: 5-071R
  • Rarity: R
  • Card Type: Monster
  • Attribute: Wind
  • CP Cost: 1
  • Title: Spook
Lightning
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Lightning:

Haste At the end of the turn, return Lightning to its owner's hand.

  • Number: 5-116H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Lightning
  • CP Cost: 2
  • Power: 5000
  • Title: Commando
Louisoix
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Louisoix:

When Louisoix enters the field, you may search for 1 Card Name Alisaie or Card Name Alphinaud and add it to your hand.

  • Number: 5-120C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Lightning
  • CP Cost: 3
  • Title: Sage
Lugae
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Lugae:

EX BURST: When Lugae enters the field, you may search for 1 Card Name Barnabas and add it to your hand. Choose 1 Forward. Dull it or Freeze it.

  • Number: 5-048H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 4
  • Power: 5000
  • Title: Doctor
Luneth
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Luneth:

The Job Warrior of Light Forwards and Fire Forwards other than Luneth you control gain +1000 power. Dull a total of 3 active Fire Forwards or Fire Backups: Choose 1 Forward. Deal it 2000 damage.

  • Number: 5-024H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 3
  • Power: 7000
  • Title: Warrior of Light
Luso
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Luso:

When Luso enters the field, reveal the top 5 cards of your deck. Add 1 Category FFTA2 card among them to your hand and return the other cards to the bottom of your deck in any order. Luso gains First Strike until the end of the turn.

  • Number: 5-069H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 4
  • Power: 7000
  • Title: Youth
Manasvin Warmech
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Manasvin Warmech:

Choose 1 Character. If it deals damage to a Forward this turn, increase the damage by 2000 instead.

  • Number: 5-010C
  • Rarity: C
  • Card Type: Monster
  • Attribute: Fire
  • CP Cost: 2
  • Title: Annihilator
Master Monk
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Master Monk:

Choose up to 2 Forwards. Deal them and Master Monk 4000 damage.

  • Number: 5-092C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 4
  • Power: 8000
  • Title: Standard Unit
Mateus, The Corrupt
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Mateus, The Corrupt:

Choose 1 blocking Forward. Break it.

  • Number: 5-044C
  • Rarity: C
  • Card Type: Summon
  • Attribute: Ice
  • CP Cost: 1
  • Title: Secretary
Miner
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Miner:

When Miner enters the field, choose 1 Backup in your Break Zone. Add it to your hand. put Miner into the Break Zone: Choose 1 Forward in your Break Zone. Add it to your hand.

  • Number: 5-082C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Earth
  • CP Cost: 4
  • Title: Standard Unit
Minfilia
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Minfilia:

EX BURST: When Minfilia enters the field, you may search for 1 Job Scion of the Seventh Dawn Forward and add it to your hand. put Minfilia into the Break Zone: Choose 1 Forward opponent controls. Break it. You can only use this ability if you control 5 or more Job Scion of the Seventh Dawn.

  • Number: 5-160S
  • Rarity: S
  • Card Type: Backup
  • Attribute: Earth
  • CP Cost: 4
  • Title: Scion of the Seventh Dawn
Miounne
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Miounne:

When Miounne enters the field, choose 1 Character other than Miounne you control. You may return it to its owner's hand. If you do so, draw 1 card.

  • Number: 5-067R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Wind
  • CP Cost: 2
  • Title: Propriotress
Mog (MOBIUS)
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Mog (MOBIUS):

put Mog (MOBIUS) into the Break Zone: Search for 1 Forward and add it to your hand.

  • Number: 5-093C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Earth
  • CP Cost: 2
  • Title: Moogle
Mog (XIII - 2)
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Mog (XIII - 2):

Choose 1 Card Name Serah or Card Name Noel. It gains First Strike or Brave until the end of the turn

  • Number: 5-153S
  • Rarity: S
  • Card Type: Backup
  • Attribute: Ice
  • CP Cost: 2
  • Title: Moogle
Momodi
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Momodi:

Choose 1 Forward you control. It gains Brave until the end of the turn. You can only use this ability during you Main Phase, and only once per turn.

  • Number: 5-094R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Earth
  • CP Cost: 3
  • Title: Propriotress
Moogle Knight
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Moogle Knight:

Moogle Knight doesn't receive any damage from your opponent's Summons or abilities this turn.

  • Number: 5-138C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 3
  • Power: 7000
  • Title: Standard Unit
Mutsuki
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Mutsuki:

Choose 1 Forward. Deal it 1000 damage.

  • Number: 5-021R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Fire
  • CP Cost: 2
  • Title: Agito Cadet
Mystic Knight
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Mystic Knight:

When Mystic Knight attacks, you may cast 1 Summon from your hand. The cost required to cast it is reduced by 1 (it cannot become 0).

  • Number: 5-047C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 3
  • Power: 7000
  • Title: Standard Unit
Naghi
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Naghi:

Choose 1 Forward blocking a Job Class Zero Cadet. It loses 1000 power until the end of the turn.

  • Number: 5-112R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Lightning
  • CP Cost: 2
  • Title: Agito Cadet
Nanaa Mihgo
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Nanaa Mihgo:

Nanaa Mihgo cannot be blocked by a Forward of cost 4 or more. When Nanaa Mihgo deals damage to your opponent, your opponent puts the top 2 cards of his/her deck into the Break Zone. If both cards are of the same Element, draw 1 card.

  • Number: 5-064R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 3
  • Power: 6000
  • Title: Robber
Ninja
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Ninja:

put Ninja into the Break Zone: Choose 1 Forward. It cannot block this turn.

  • Number: 5-017C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Fire
  • CP Cost: 2
  • Title: Standard Unit
Ninja
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Ninja:

Ninja cannot be blocked by a Forward of cost 4 or more.

  • Number: 5-065C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 2
  • Power: 4000
  • Title: Standard Unit
Noel
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Noel:

If you control Card Name Serah, Noel gains +2000 power. Play Noel onto the field. You can only use this ability during your Main Phase and if Noel is in the Break Zone.

  • Number: 5-150S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 4
  • Power: 7000
  • Title: Commando
Odin
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Odin:

"Select 1 of the 2 following actions. ""Choose 1 Forward of cost 3 or less. Break it."" ""Choose 1 Monster of cost 3 or less. Break it."""

  • Number: 5-100H
  • Rarity: H
  • Card Type: Summon
  • Attribute: Lightning
  • CP Cost: 3
  • Title: Wizard
Ondore
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Ondore:

Choose 1 Category XII Forward you control. It gains +1000 power until the end of the turn.

  • Number: 5-125C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 2
  • Title: Marquis
Orator
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Orator:

Choose 1 Forward. Select a Job. It gains that Job until the end of the turn.

  • Number: 5-143C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 2
  • Title: Standard Unit
Orator
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Orator:

put Orator into the Break Zone: Choose 1 Monster you control. Return it to its owner's hand.

  • Number: 5-144C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 2
  • Title: Standard Unit
Orphan
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Orphan:

When Orphan enters the field, choose up to 2 Forwards opponent controls. Dull them. If you control 5 or more Ice Characters, Freeze them also. When Orphan attacks, choose 1 Forward opponent controls. Freeze it.

  • Number: 5-029L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 6
  • Power: 9000
  • Title: Fal'Cie
Ozma
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Ozma:

"Until the end of the turn, Ozma also becomes a Forward with 8000 power and ""Ozma doesn't receive damage from Dark cards."" You can only use this ability once per turn. Flare Star: All the Forwards opponent controls lose 2000 power for each CP required to play them until the end of the turn. You can only use this ability if Ozma is a Forward."

  • Number: 5-124H
  • Rarity: H
  • Card Type: Monster
  • Attribute: Water
  • CP Cost: 5
  • Title: Ozma
Palom
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Palom:

When Palom enters the field, if you control Card Name Porom, draw 1 card. When Palom enters the field, choose 1 Forward. Deal it 7000 damage. dull 1 active Forward: Choose 1 Forward. Deal it 1000 damage.

  • Number: 5-018L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 5
  • Power: 4000
  • Title: Black Mage
Papalymo
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Papalymo:

EX BURST: When Papalymo enters the field, you may search for 1 Card Name Yda and add it to your hand. If the Card Name Yda you control deals damage to a Forward, increase the damage by 2000 instead.

  • Number: 5-159S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 3
  • Power: 5000
  • Title: Scion of the Seventh Dawn
Parivir
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Parivir:

When Parivir enters the field, all the Forwards you control cannot be broken this turn.

  • Number: 5-022C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Fire
  • CP Cost: 3
  • Title: Standard Unit
Penelo
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Penelo:

EX BURST: When Penelo enters the field, you may search for 1 Card Name Vaan Forward and add it to your hand.

  • Number: 5-066R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Wind
  • CP Cost: 3
  • Title: Dancer
Phoenix
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Phoenix:

Choose 1 Forward of cost 3 or less in your Break Zone and up to 1 Forward opponent controls. Play the former onto the field dull and deal the latter 8000 damage.

  • Number: 5-019L
  • Rarity: L
  • Card Type: Summon
  • Attribute: Fire
  • CP Cost: 7
  • Title: Pirate
Porom
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Porom:

EX BURST: When Porom enters the field, look at the top 3 cards of your deck. Add 1 card among them to your hand and return the other cards to the bottom of your deck in any order. Choose 1 action ability. Cancel its effect.

  • Number: 5-135L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 4
  • Power: 5000
  • Title: White Mage
PSICOM Enforcer
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PSICOM Enforcer:

When PSICOM Enforcer enters the field, choose 1 Monster of cost 2 or less opponent controls. Break it.

  • Number: 5-083C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 3
  • Power: 7000
  • Title: Standard Unit
PSICOM Warden
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PSICOM Warden:

When PSICOM Warden enters the field, you may search for 1 Card Name PSICOM Warden and add it to your hand. For each Card Name PSICOM Warden you control, PSICOM Warden gains +2000 power.

  • Number: 5-084C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 3
  • Power: 3000
  • Title: Standard Unit
Quon
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Quon:

When Quon enters the field, you may cast 1 Summon of cost 2 or less from your hand without paying its cost.

  • Number: 5-105R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Lightning
  • CP Cost: 2
  • Title: Agito Cadet
Ramuh
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Ramuh:

EX BURST: Choose 1 damaged Forward. Deal it 7000 damage.

  • Number: 5-117C
  • Rarity: C
  • Card Type: Summon
  • Attribute: Lightning
  • CP Cost: 1
  • Title: Manikin
Ramza
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Ramza:

"The cost required to play Ramza onto the field is reduced by 1 for each Forward you control (it cannot become 0). For each Forward other than Ramza you control, Ramza gains +1000 power. If Ramza has 10000 power or more, Ramza gains Haste and ""When Ramza attacks, choose 1 Forward of cost 3 or less opponent controls. Break it."""

  • Number: 5-118L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Lightning
  • CP Cost: 6
  • Power: 6000
  • Title: Knight
Ranger
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Ranger:

put Ranger into the Break Zone: Choose 1 Monster of cost 2 or less. Break it.

  • Number: 5-054C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Wind
  • CP Cost: 2
  • Title: Standard Unit
Rasler
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Rasler:

The Card Name Ashe you control cannot be broken by opposing Summons or abilities that don't deal damage.

  • Number: 5-166S
  • Rarity: S
  • Card Type: Backup
  • Attribute: Water
  • CP Cost: 2
  • Title: Prince
Ravager
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Ravager:

Choose 1 active Forward. Deal it 4000 damage.

  • Number: 5-113C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Lightning
  • CP Cost: 2
  • Power: 5000
  • Title: Standard Unit
Red Mage
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Red Mage:

discard 1 Card Name Red Mage: Choose 1 Forward. Deal it 5000 damage.

  • Number: 5-001C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Fire
  • CP Cost: 2
  • Title: Standard Unit
Red Mage
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Red Mage:

Choose 1 Forward. Deal it 1000 damage. If it is active, deal it 2000 damage instead.

  • Number: 5-097C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Lightning
  • CP Cost: 2
  • Title: Standard Unit
Refia
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Refia:

The Job Warrior of Light Forwards and Water Forwards other than Refia you control gain +1000 power. Dull a total of 5 active Water Forwards or Water Backups: Choose 1 Forward opponent controls. Return it to its owner's hand.

  • Number: 5-141H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 3
  • Power: 7000
  • Title: Warrior of Light
Reks
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Reks:

When Rek is put from the field into the Break Zone, you may play 1 Card Name Vaan from your hand onto the field.

  • Number: 5-070C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 4
  • Power: 8000
  • Title: Dalmascan Soldier
Rosa
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Rosa:

EX BURST: When Rosa enters the field, you may search for 1 Card Name Cecil and add it to your hand. Choose 1 Forward. During this turn, the next damage dealt to it is reduced by 1000 instead. If the Forward is Card Name Cecil, during this turn, the next damage dealt to it is reduced by 3000 instead.

  • Number: 5-142H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 4
  • Power: 5000
  • Title: White Mage
Royal Ripeness
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Royal Ripeness:

"Royal Ripeness cannot be chosen by Fire Summons or Fire abilities. Until the end of the turn, Royal Ripeness also becomes a Forward with 9000 power and ""When Royal Ripeness attacks, deal 3000 damage to all the Forwards opponent controls."" You can only use this ability once per turn."

  • Number: 5-007H
  • Rarity: H
  • Card Type: Monster
  • Attribute: Fire
  • CP Cost: 5
  • Title: Flan
Ryid
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Ryid:

Ryid does not activate during you Active Phase. When a Forward you control is put from the field into the Break Zone, activate Ryid.

  • Number: 5-023C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 3
  • Power: 9000
  • Title: Agito Cadet
Samih Lafihna
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Samih Lafihna:

The cost required to play Card Name Star Sibyl onto the field is reduced by 2. Choose 1 Forward. Deal it 1000 damage.

  • Number: 5-059R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Wind
  • CP Cost: 2
  • Title: Warrior
Sarah (MOBIUS)
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Sarah (MOBIUS):

EX BURST: When Sarah (MOBIUS) enters the field, choose 1 Job Warrior of Light in your Break Zone. Add it to your hand.

  • Number: 5-085R
  • Rarity: R
  • Card Type: Backup
  • Attribute: Earth
  • CP Cost: 4
  • Title: Princess
Scholar
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Scholar:

put Scholar into the Break Zone: Choose 1 Ice Forward of cost 3 or less in your Break Zone. Add it to your hand.

  • Number: 5-030C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Ice
  • CP Cost: 2
  • Title: Standard Unit
Scholar
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Scholar:

put Scholar into the Break Zone: Choose up to 2 active Forwards opponent controls. Deal them 3000 damage.

  • Number: 5-102C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Lightning
  • CP Cost: 2
  • Title: Standard Unit
Schrodinger
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Schrodinger:

When Schrodinger enters the field, reveal the top card of your deck. If it is a Forward, draw 1 card. If it is a Backup, select 1 Character in your Break Zone and add it to your hand. If it is a Monster, your opponent selects 1 Forward he/she controls and returns it to its owner's hand. If it is a Summon, draw 2 cards. When a Character opponent controls searches for 1 or more cards, put Tonberry into the Break Zone. If you do so, break that Character.

  • Number: 5-129C
  • Rarity: C
  • Card Type: Monster
  • Attribute: Water
  • CP Cost: 2
  • Title: Potcat
Serah
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Serah:

EX BURST: When Serah enters the field, you may search for 1 Job Moogle and add it to your hand. When Serah attacks, activate all the Job Moogle you control. Discard 1 Job Moogle: Choose 1 Forward. Dull it.

  • Number: 5-152S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 5
  • Power: 7000
  • Title: Commanso
Snow
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Snow:

When Snow enters the field, you may pay x. If you do so, search for 1 Card Name Lightning of cost X or less and play it onto the field.

  • Number: 5-041R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 4
  • Power: 7000
  • Title: Sentinel
Spiceacilian
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Spiceacilian:

Choose 1 Forward. It can only be blocked by a Forward of cost equal or inferior to its own this turn.

  • Number: 5-072C
  • Rarity: C
  • Card Type: Monster
  • Attribute: Wind
  • CP Cost: 1
  • Title: Terraquatic
Star Sibyl
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Star Sibyl:

EX BURST: When Star Sibyl enters the field, you may search for 1 Category XI Character othen than Card Name Star Sibyl and add it to your hand. put Star Sibyl into the Break Zone: Play 1 Forward of cost 6 or less from your hand onto the field. You can only use this ability during your turn.

  • Number: 5-091H
  • Rarity: H
  • Card Type: Backup
  • Attribute: Earth
  • CP Cost: 5
  • Title: Star Sibyl
Tellah
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Tellah:

put Tellah into the Break Zone: Choose 1 Forward. Deal it 7000 damage. Recall: Choose 1 Forward. Remove the top card of your deck from the game. Deal it 4000 damage for each CP required to play the removed card.

  • Number: 5-015H
  • Rarity: H
  • Card Type: Backup
  • Attribute: Fire
  • CP Cost: 3
  • Title: Sage
Thancred
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Thancred:

If you control a Job Scion of the Seventh Dawn other than Thancred, Thancred gains +1000 power. If Thancred receives damage while dull, the damage is reduced by 2000 instead.

  • Number: 5-107H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Lightning
  • CP Cost: 4
  • Power: 8000
  • Title: Scion of the Seventh Dawn
Thaumaturge
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Thaumaturge:

When Thaumaturge enters the field, your opponent discards 1 card from his/her hand. If your opponent has 2 cards or less in his/her hand, Thaumaturge gains +4000 power.

  • Number: 5-040C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 2
  • Power: 1000
  • Title: Standard Unit
The Emperor
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The Emperor:

When the Emperor enter the field, you may pay 1. If you do so, your opponent discards 1 card from his/her hand. When your opponent draws a card outside of his/her Draw Phase, choose 1 Forward opponent controls. Dull and Freeze it.

  • Number: 5-036L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 2
  • Power: 7000
  • Title: Emporer
Thief
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Thief:

put Thief into the Break Zone: Your opponent reveals his/her hand. Select 1 Character card from their hand. Your opponent discards this card. You can only use this ability during your turn.

  • Number: 5-055C
  • Rarity: C
  • Card Type: Backup
  • Attribute: Wind
  • CP Cost: 2
  • Title: Standard Unit
Tonberry
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Tonberry:

Choose 1 Water Forward. It gains +1000 power until the end of the turn.

  • Number: 5-130R
  • Rarity: R
  • Card Type: Monster
  • Attribute: Water
  • CP Cost: 1
  • Title: Tonberry
Trickster
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Trickster:

Trickster doesn't receive any damage from Forwards with Haste or First Strike.

  • Number: 5-042C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 3
  • Power: 7000
  • Title: Standard Unit
Trion
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Trion:

The Job Knight other than Trion you control gain +1000 power.

  • Number: 5-111R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Lightning
  • CP Cost: 4
  • Power: 8000
  • Title: Knight
Twilight Odin
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Twilight Odin:

"Until the end of the turn, Twilight Odin also becomes a Forward with 7000 power and ""When Twilight Odin deals damage to your opponent, choose 1 Forward opponent controls. Break it."" You can only use this ability once per turn."

  • Number: 5-101H
  • Rarity: H
  • Card Type: Monster
  • Attribute: Lightning
  • CP Cost: 4
  • Title: Odin
Unei
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Unei:

Unei enters the field dull. Unei does not activate during your Active Phase. When Unei enters the field, choose 1 Forward opponent controls. Dull it. As long as Unei is on the field, it does not activate during its controller's Active Phase.

  • Number: 5-027R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 4
  • Power: 7000
  • Title: Magus
Urianger
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Urianger:

When Urianger enters the field, choose 1 Monster in your Break Zone. If its cost is equal to or less than the number of Job Scion of the Seventh Dawn Forwards you control, play it onto the field.

  • Number: 5-163S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Lightning
  • CP Cost: 2
  • Power: 2000
  • Title: Scion of the Seventh Dawn
Vaan
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Vaan:

"When Vaan attacks, select up to 2 of the 5 following actions. ""Draw 1 card."" ""Choose 1 Backup. Activate it."" ""Choose 1 Forward. Dull it."" ""Choose 1 Forward. It gains +2000 power until the end of the turn."" ""Choose 1 Forward. It cannot block this turn."""

  • Number: 5-145L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Shine
  • CP Cost: 5
  • Power: 8000
  • Title: Sky Pirate
Vaan
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Vaan:

When Vaan enters the field, activate all the Job Sky Pirate you control. Pyroclasm: Choose 1 Forward. Deal it 2000 damage for each Backup you control.

  • Number: 5-155S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 4
  • Power: 8000
  • Title: Sky Pirate
Vayne
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Vayne:

EX BURST: When Vayne enters the field, you may search for 1 Card Name Larsa and add it to your hand.

  • Number: 5-026C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 3
  • Power: 6000
  • Title: Consul
Vermilion Cird l`Cie Caetuna
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Vermilion Cird l'Cie Caetuna:

EX BURST: When Vermilion Bird l'Cie Caetuna enters the field, you may search for 1 Category TYPE-0 Summon and add it to your hand. put 5 Backups into the Break Zone; Verboten Eidolon: Break all the Forwards opponent controls.

  • Number: 5-012H
  • Rarity: H
  • Card Type: Backup
  • Attribute: Fire
  • CP Cost: 4
  • Title: L'Cie
Vermilion Cird l`Cie Zhuyu
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Vermilion Cird l'Cie Zhuyu:

When Vermilion Bird l'Cie Zhuyu attacks, Vermilion Bird l'Cie Zhuyu gains First Strike until the end of the turn. When the Forward damaged by Vermilion Bird l'Cie Zhuyu is put from the field into the Break Zone on the same turn, activate Vermilion Bird l'Cie Zhuyu. Vermilion Bird l'Cie Vermilion Bird l'Cie Zhuyu gains Haste until the end of the turn.

  • Number: 5-011H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 5
  • Power: 9000
  • Title: L'Cie
Volker
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Volker:

When Volker or a Category XI Forward enters your field, choose 1 Forward. It cannot block this turn. Vorpal Blade: Choose 1 blocking Forward. Break it.

  • Number: 5-020R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 4
  • Power: 8000
  • Title: Warrior
Vossler
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Vossler:

If you control Card Name Ashe, the cost for playing Vossler onto the field is reduced by 2. If Vossler receives damage, reduce the damage by 1000 instead. If the Card Name Ashe you control received damage, reduce the damage by 2000 instead.

  • Number: 5-122R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 5
  • Power: 8000
  • Title: Captain
Warrior
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Warrior:

Dull, Put 1 Forward into the Break Zone: Choose 1 Forward. Deal it damage equal to the power of the Forward put in the Break Zone.

  • Number: 5-013C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 4
  • Power: 8000
  • Title: Standard Unit
Warrior
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Warrior:

When Warrior attacks, all the Fire Forwards you control gain +2000 power until the end of the turn.

  • Number: 5-014C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Fire
  • CP Cost: 2
  • Power: 5000
  • Title: Standard Unit
White Mage
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White Mage:

Put White Mage into the Break Zone: The Forwards you control don't receive any damage from the Summons or abilities this turn.

  • Number: 5-057C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 1
  • Power: 3000
  • Title: Standard Unit
Wol
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Wol:

"At the beginning of your Attack Phase, select up to 2 of the 4 following actions. ""Choose 1 Forward. It gains Brave until the end of the turn."" ""Choose 1 Forward. It gains +2000 power until the end of the turn."" ""Choose 1 dull Forward. Deal it 3000 damage."" ""All Forwards cannot be chosen by Summons' EX Bursts or Characters' EX Bursts this turn."""

  • Number: 5-075L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 4
  • Power: 8000
  • Title: Warrior of Light
Wol
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Wol:

When Wol enters the field, reveal the top 5 cards of your deck. Add 1 Job Warrior of Light among them to your hand and return the other cards to the bottom of your deck in any order. When Wol is put from the field into the Break Zone, choose 1 Job Warrior of Light of cost 3 or less in your Break Zone. Play it onto the field.

  • Number: 5-146H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Shine
  • CP Cost: 4
  • Power: 7000
  • Title: Warrior of Light
Y`shtola
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Y'shtola:

Y'shtola doesn't receive any damage from Summons or abilities. Put Y'shtola into the Break Zone: Choose 1 Summon or auto-ability. Cancel its effect.

  • Number: 5-068L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Wind
  • CP Cost: 3
  • Power: 7000
  • Title: Scion of the Seventh Dawn
Yang
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Yang:

Yang cannot become dull by your opponent's Summons or abilities. If you control 5 or more Earth Characters, Yang gains +1000 power and Brave.

  • Number: 5-095H
  • Rarity: H
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 5
  • Power: 9000
  • Title: Monk
Yda
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Yda:

For each Job Scion of the Seventh Dawn other than Yda you control, Yda gains +2000 power. When Yda attacks, choose 1 dull Forward opponent controls. Deal it damage equal to half of Yda's power (round down to the nearest 1000).

  • Number: 5-158S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Earth
  • CP Cost: 2
  • Power: 2000
  • Title: Scion of the Seventh Dawn
Yeul
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Yeul:

Look at the top card of your deck. You can only use this ability once per turn. When Yeul is put from the field into the Break Zone, put the top 10 cards of your deck into the Break Zone.

  • Number: 5-154S
  • Rarity: S
  • Card Type: Backup
  • Attribute: Ice
  • CP Cost: 2
  • Title: Seeress
Zeid
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Zeid:

When Zeid is dealt damage by a Character, that Character's controller discards 1 card from his/her hand. Zeid gains +1000 power until the end of the turn.

  • Number: 5-037R
  • Rarity: R
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 5
  • Power: 9000
  • Title: Dark Knight
Zemus
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Zemus:

Choose 1 Lightning Forward in your Break Zone. If its cost is X, play it onto the field. You can use this ability only during your Main Phase.

  • Number: 5-108L
  • Rarity: L
  • Card Type: Forward
  • Attribute: Lightning
  • CP Cost: 4
  • Power: 8000
  • Title: Lunarian
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