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G Booster Set 11: Descent of the Rogue Deity

G Booster Set 11: Descent of the Rogue Deity: 61 cards
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Amon`s Eye, Agares card scan: click to enlarge
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Amon's Eye, Agares:

[AUTO](VC):When this unit is placed on (VC) or at the beginning of your ride phase, choose up to two of your units with "Amon" in its card name, and they get [Power]+1000 for each card in your soul until end of turn.
[AUTO](VC):[Counter Blast (1)] When your G unit with "Amon" in its original card name Stride during your turn, you may pay the cost. If you do, Soul Charge the same number of cards as the number of cards in your soul.

  • Number: G-BT11-040
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Amon`s Red Eye, Forneus card scan: click to enlarge
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Amon's Red Eye, Forneus:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose one of your rear-guards, and put it into your soul] Your opponent chooses one of his or her rear-guards, retires it, and this unit gets [Power]+5000 for every five cards in your soul until end of turn. If the number of cards in your soul is twenty or more, choose two of your opponent's rear-guards, retire them, and then, if you have a heart card with "Amon" in its card name, this unit gets [Critical]+1 until end of turn.

  • Number: G-BT11-021
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Aspire Painter card scan: click to enlarge
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Aspire Painter:

[AUTO] Generation Break 1:When this unit is placed on (RC) from your hand, if you have a vanguard with "Alfred" or "Blaster" in its card name, Counter Charge (1)/Soul Charge (1), and this unit gets [Power]+3000 until end of turn.

  • Number: G-BT11-049
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Sylph
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Battle Maiden, Senri card scan: click to enlarge
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Battle Maiden, Senri:

[AUTO]:Revelation-(RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[AUTO](RC)[1/Turn] Generation Break 1:When your other rear-guard is [Rest] due to the effect of your card, look at the top card of your deck, put it on the top or bottom of your deck, and if you put it on the bottom of your deck, this unit gets [Power]+2000 until end of turn.

The merciful sniper who definitely kills with a single shot.

  • Number: G-BT11-052
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Big Shaker card scan: click to enlarge
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Big Shaker:

[AUTO]:[Counter Blast(1)] When this unit is place on (RC), you may pay the cost. If you do, Soul Charge (1), if the number of cards in your soul is six or more, until end of turn, this unit gets [Power] +3000, then, if the number of cards in your soul is ten or more, Counter Charge (1), and this unit gets [Power] +3000.

  • Number: G-BT11-086
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Closet Balloon card scan: click to enlarge
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Closet Balloon:

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle. If you have a "Closet Balloon" in your soul, and the number of cards in your soul is ten or more, you may draw a card.
[CONT](RC) Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn):If the number of cards in your soul is six or more, this unit gets [Power]+2000.

  • Number: G-BT11-022
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Derange Singular card scan: click to enlarge
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Derange Singular:

[AUTO]:Forerunner
[AUTO](RC) Darkness (This ability is active if cards have been put into your soul during this turn):When this unit boosts, this unit gets [Power]+2000 until end of that battle.
[AUTO](RC):When your G unit Stride, put this unit and all of your grade 1 or greater rear-guards into your soul, and draw two cards.

  • Number: G-BT11-089
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Divine Dragon Knight, Abd Salam card scan: click to enlarge
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Divine Dragon Knight, Abd Salam:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Counter Blast (1)] When this unit is placed on (GC) during the battle your vanguard was attacked by your opponent's vanguard, you may pay the cost. If you do, this unit gets [Shield]+10000 until end of that battle for each of your opponent's open (RC).

You plan to fall the main stronghold with that number? Sleep talk after you fall asleep.

  • Number: G-BT11-033
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Divine Fountain Maiden, Lien card scan: click to enlarge
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Divine Fountain Maiden, Lien:

[CONT]:Sentinel
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your grade 3 units with "Alfred" or "Blaster" in its card name that is being attacked, and that unit cannot be hit until end of that battle.

  • Number: G-BT11-012
  • Rarity: RR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Dragon Dancer, Nilda card scan: click to enlarge
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Dragon Dancer, Nilda:

[AUTO](RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO](RC) Generation Break 1:[Put this unit on the bottom of your deck] When your unit's attack with the blaze ability hits a vanguard, if your vanguard is blazing, you may pay the cost. If you do, Counter Charge (1), choose one of your opponent's rear-guards, and retire it.

  • Number: G-BT11-075
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Dragon Knight, Mubdi card scan: click to enlarge
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Dragon Knight, Mubdi:

[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO](RC) Generation Break 2:[Counter Blast (1)] When this unit attacks a vanguard, if your vanguard with "Blademaster" in its card name is blazing, you may pay the cost. If you do, draw a card, and this unit gets [Power]+2000 for each of your opponent's open (RC) until end of that battle.

  • Number: G-BT11-034
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Dragon Monk, Shinsen card scan: click to enlarge
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Dragon Monk, Shinsen:

[AUTO](RC) Generation Break 1:[Retire this unit] At the end of your turn, if your opponent has no rear-guards, you may pay the cost. If you do, Counter Charge (1), and if you have three or more rear-guards, draw a card.

  • Number: G-BT11-069
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Dragonic Blademaster "Kouen" card scan: click to enlarge
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Dragonic Blademaster "Kouen":

[AUTO](VC/RC):Blaze
[AUTO](VC):[Counter Blast (1)] When your G unit Stride, choose one of your opponent's rear-guards, retire it, choose one of your units with the blaze ability, and it gets [Power]+3000 until end of turn.
[AUTO](VC) Generation Break 2:At the end of each turn, if your opponent has no rear-guards, choose up to one grade 3 card with the blaze ability from your drop zone, and put it into your hand.

  • Number: G-BT11-007
  • Rarity: RRR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Drop Witch, Rosemary
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Drop Witch, Rosemary:

[AUTO]:During your turn, when this card is put into your drop zone from your soul, if you have a vanguard with "Witch" in its card name, Soul Charge (1), choose one of your units with "Witch" in its card name, and it gets [Power]+2000 until end of turn.

  • Number: G-BT11-062
  • Rarity: C
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Earth Elemental, Connell card scan: click to enlarge
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Earth Elemental, Connell:

[CONT](RC) Generation Break 1:When your unit would be chosen by any fighter due to the effect of your opponent's card, choose this unit as much as possible.
[CONT]:This card is from all clans and nations.

Create if it's gone. It's that simple.

  • Number: G-BT11-104
  • Rarity: C
  • Clan: Cray Elemental
  • Race: Elemental
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Enma Stealth Rogue, Mujinlord card scan: click to enlarge
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Enma Stealth Rogue, Mujinlord:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Domination-[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose up to the same number of any rear-guards as the number of face up cards in your G zone, and they get [Power]+4000 until end of turn. Dominate all of the opponent's chosen units as [Stand], and each of those units attack your opponent's vanguard. (You pay the cost to use its abilities as well)

Intended resentment...... Be cleansed before my spell.

  • Number: G-BT11-008
  • Rarity: RRR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Demon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Flare Arms, Ziegenburg card scan: click to enlarge
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Flare Arms, Ziegenburg:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):Blaze
[ACT](VC)[1/Turn]:[Soul Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose one of your opponent's rear-guards, and retire it.
[AUTO](VC)[1/Turn] Generation Break 3:[Counter Blast (1) & Choose the same number of cards from your hand as the number of your opponent's rear-guards, discard them] At the end of the battle that this unit attacked a vanguard, if this unit is blazing, you may pay the cost. If you do, [Stand] this unit, and it gets drive -2.

  • Number: G-BT11-006
  • Rarity: RRR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Flare Trooper, Dumjid card scan: click to enlarge
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Flare Trooper, Dumjid:

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle.
[AUTO](VC/RC):Blaze
[CONT](GC) Generation Break 1:If there is a "Flare Trooper, Dumjid" in your drop zone, this unit gets [Shield]+15000.

  • Number: G-BT11-016
  • Rarity: RR
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Fruit of Wisdom Witch, Rooibos
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Fruit of Wisdom Witch, Rooibos:

[CONT]:Sentinel
[AUTO]:[Counter Blast (1)-card with "Witch" in its card name] When this unit is placed on (GC) from hand, you may pay the cost. If you do, call five cards from the top of your deck to (GC).
[AUTO]:[Choose a card from your hand, and discard it] When this card is put into your drop zone from your soul, if you have a vanguard with "Witch" in its card name, you may pay the cost. If you do, put this card into your hand, and Soul Charge (2).

  • Number: G-BT11-031
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Goddess of Favorable Wind, Ninnil card scan: click to enlarge
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Goddess of Favorable Wind, Ninnil:

[AUTO]:Revelation-(VC/RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[AUTO](RC) Generation Break 1:[Counter Blast (1)] When your other rear-guard [Rest] due to the effect of your card, if you have a vanguard with the revelation ability, you may pay the cost. If you do, increase this unit's [Power] by the [Rest] rear-guard's original [Power] until end of turn.

  • Number: G-BT11-029
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Helldeity Seal Dragon, Granitecross card scan: click to enlarge
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Helldeity Seal Dragon, Granitecross:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT](VC):All of your opponent's units cannot intercept.
[ACT](VC) [1/Turn]:[Counter Blast (1) & Soul Blast (1)] If you have a heart card with "Seal Dragon" in its card name, retire all of your opponent's grade 2 rear-guards. Then, your opponent may choose a grade 2 card from his or her hand, and calls it to (RC). If he or she does not call, you draw a card.

  • Number: G-BT11-032
  • Rarity: R
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Holy Divine Knight, Gancelot Peace Saver card scan: click to enlarge
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Holy Divine Knight, Gancelot Peace Saver:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit attacks, if you have a heart card with "Alfred" or "Blaster" in its card name, Counter Charge (1), until end of that battle, this unit gets drive+1, and then, if you have a face up card in your G zone, this unit gets [Critical]+1.
[CONT](G Zone):During your turn, if this card is face up, all of your rear-guards with "Blaster Blade" in its card name get "[CONT](RC):Resist".

The solitary knight carries out his ideals to the extreme, to establish perpetual peace.

  • Number: G-BT11-001
  • Rarity: GR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Holy Divine Knight, Gancelot Peace Saver (SGR)
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Holy Divine Knight, Gancelot Peace Saver (SGR):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit attacks, if you have a heart card with "Alfred" or "Blaster" in its card name, Counter Charge (1), until end of that battle, this unit gets drive+1, and then, if you have a face up card in your G zone, this unit gets [Critical]+1.
[CONT](G Zone):During your turn, if this card is face up, all of your rear-guards with "Blaster Blade" in its card name get "[CONT](RC):Resist".

The solitary knight carries out his ideals to the extreme, to establish perpetual peace.

  • Number: G-BT11-S01
  • Rarity: SGR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Holy Star Witch, Anise card scan: click to enlarge
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Holy Star Witch, Anise:

[ACT](VC):Legion20000 "Starlight Witch, Star"
[AUTO](VC)[1/Turn]:[Counter Blast (1)] When your card with "Witch" in its card name is put into the drop zone from your soul, you may pay the cost. If you do, call that card to (RC), and if this unit is Legion, draw a card.
[AUTO](VC):[Soul Blast (3)] When your unit with "Witch" in its card name is placed on (RC) during the turn that this unit Legion, you may pay the cost. If you do, Counter Charge (1)/Soul Charge (1).

  • Number: G-BT11-028
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Knight of Pulsation, Starius card scan: click to enlarge
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Knight of Pulsation, Starius:

[CONT](Deck):If you have a vanguard with "Altmile" in its card name, this card gets grade+1.
[CONT](RC) Generation Break 1 Brave (Active when you have three or less cards in your hand):This unit gets [Power]+2000, and "[CONT](RC):Resist".

I will eventually catch up to my seniors!

  • Number: G-BT11-050
  • Rarity: C
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Listig Vampir card scan: click to enlarge
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Listig Vampir:

[AUTO] Generation Break 1:[Choose a card from your hand, and put it into your soul] When this unit is placed on (GC), if you have a vanguard with the darkness ability, you may pay the cost. If you do, choose a normal unit from your soul, and put it into your hand.

  • Number: G-BT11-088
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Little Great Sage, Marron card scan: click to enlarge
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Little Great Sage, Marron:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), if you have a vanguard with "Alfred" or "Blaster" in its card name, you may pay the cost. If you do, search your deck for up to one grade 1 or greater card, call it to (GC), and it gets [Shield]+5000 until end of that battle. Shuffle your deck.

  • Number: G-BT11-025
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
Metapulsar, Mystery-freeze Dragon card scan: click to enlarge
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Metapulsar, Mystery-freeze Dragon:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn] Generation Break 3:[Counter Blast (2)] Shuffle your deck, and bind four cards from the top of your deck face up. Until end of turn, during the battle that this unit attacks, your opponent cannot call cards from hand to (GC) with the same grades as the grades of the cards bound with this effect. If a grade 3 card was bound with this effect, this card gets drive +1.

  • Number: G-BT11-002
  • Rarity: GR
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: G. Dragon / Z. Time Beast
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Metapulsar, Mystery-freeze Dragon (SGR)
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Metapulsar, Mystery-freeze Dragon (SGR):

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn] Generation Break 3:[Counter Blast (2)] Shuffle your deck, and bind four cards from the top of your deck face up. Until end of turn, during the battle that this unit attacks, your opponent cannot call cards from hand to (GC) with the same grades as the grades of the cards bound with this effect. If a grade 3 card was bound with this effect, this card gets drive +1.

  • Number: G-BT11-S02
  • Rarity: SGR
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gear Dragon / Zodiac Time Beast
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
New Style Blaster, Llew card scan: click to enlarge
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New Style Blaster, Llew:

[AUTO]: When this unit is placed on (VC) or (RC), choose a card in your drop zone with "Blaster Blade" in its card name, and you may put it on the bottom of your deck. If you do, this unit gets [Power]+5000 until end of turn.
[CONT](GC/RC):If you have a vanguard with "Alfred" or "Blaster" in its card name, this unit gets [Shield]+5000 and "Intercept".

  • Number: G-BT11-026
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
One Who Scatters Sin, Scharhrot card scan: click to enlarge
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One Who Scatters Sin, Scharhrot:

[AUTO](VC):When your G unit Stride, you may Soul Charge (2). If you do, and the number of cards with the darkness ability in your soul is four or more, your opponent chooses one of his or her rear-guards, and retires it.
[AUTO](VC/RC) Generation Break 2 Darkness (This ability is active if cards have been put into your soul during this turn):When this unit attacks, if the number of cards in your soul is ten or more, until end of that battle, this unit gets [Power]+5000, and your opponent cannot call grade 0 cards from hand to (GC).

  • Number: G-BT11-010
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Prime Beauty, Amaruda card scan: click to enlarge
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Prime Beauty, Amaruda:

[AUTO]:Revelation-(VC/RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[CONT](VC):The cost for your Stride may be also paid with "Soul Blast (3)-card with the revelation ability".
[AUTO](VC):[Counter Blast (1)] When your G unit Stride, you may pay the cost. If you do, Soul Charge (2). If a card with the revelation ability is Soul Charge with this effect, draw a card, choose up to two of your units, and they get [Power]+4000 until end of turn.

  • Number: G-BT11-005
  • Rarity: RRR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Noble
  • Power: 15000+
  • Grade / Skill: Grade 3 / Twin Drive!!
Pulsar Tamer, Manish card scan: click to enlarge
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Pulsar Tamer, Manish:

[CONT](RC/GC) Generation Break 1:If you have a < Zodiac Time Beast > vanguard, this unit gets "[CONT](RC/GC):Resist".
[AUTO](RC) Generation Break 1:When this unit attacks, you may have this card get [Power]+2000 for each of your other <Zodiac Time Beast> units until end of that battle. If you do, at the end of that battle, bind this unit face up.

  • Number: G-BT11-045
  • Rarity: R
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Gearoid / Z. Time Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Pulsar, Bring Hawk card scan: click to enlarge
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Pulsar, Bring Hawk:

AUTO]:When this unit is placed on (GC), you may bind the top card of your deck face up. If that card is < Zodiac Time Beast >, choose up to one of your < Gear Colossus >, and it gets [Power]+5000 until end of that battle

  • Number: G-BT11-098
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: G. Beast / Z. Time Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Pulsar, Drastic Colossus card scan: click to enlarge
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Pulsar, Drastic Colossus:

[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (VC), you may pay the cost. If you do, reveal three cards from the top of your deck, choose up to two <Gear Colossus> or <Zodiac Time Beast> from among them, put one of those cards in your hand, bind one of those cards face up, and put the rest into your drop zone.
[AUTO](VC):When your G unit Stride, you may draw a card. If you do, choose a card from your hand, bind it face up, choose one of your vanguards, and it gets [Power]+1000 for each card in your bind zone until end of turn.

The era takes a sudden turn. Only those who take advantage of it will be the winner.

  • Number: G-BT11-023
  • Rarity: RR
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: G. Colossus / Z. Time Beast
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Pulsar, Drastic Colosus card scan: click to enlarge
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Pulsar, Drastic Colosus:

[AUTO][Choose 1 card from your hand, and discard it] When this card is placed on (VC), you can pay the cost. If you do, reveal the top 3 cards of your Deck, and choose up to 2 Gear Colossus or Zodiac Time Beast among them, add 1 of them to your hand, bind the other face-up, and put the remaining cards into the Drop Zone.

[AUTO](VC): When your G Unit Stride, you can draw 1 card. If you do, choose 1 card from your hand, Bind it face-up, choose 1 of your Vanguards, for each of your cards in the Bind Zone, during that turn, it gains Power+1000.

  • Number: 023
  • Rarity: RR
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: Zodiac Time Beast, Gear Colossus
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Pulsar, Nibble Rat card scan: click to enlarge
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Pulsar, Nibble Rat:

[AUTO](Bind Zone) Generation Break 1:[Counter Blast (1) & Bind the top card of your deck face up] At the beginning of the guard step that your < Gear Colossus > is attacked, you may pay the cost. If you do, call this card to (GC).
[ACT](Hand):[Bind this card face up & Choose one of your rear-guards, and [Rest] it] Draw a card

  • Number: G-BT11-097
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: G. Beast / Z. Time Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Pulsar, Rewind Tiger card scan: click to enlarge
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Pulsar, Rewind Tiger:

[AUTO]:[Counter Blast (1) & Choose one of your other rear-guards, and [Rest] it] When this unit is placed on (RC), you may the cost. If you do, bind the top card of your deck face up, if that card is < Zodiac Time Beast >, draw a card, and this unit gets [Power]+2000 until end of turn.

  • Number: G-BT11-096
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: G. Beast / Z. Time Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Pulsar, Sentry Dracokid card scan: click to enlarge
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Pulsar, Sentry Dracokid:

[AUTO]:Forerunner
[AUTO](RC):[Choose a grade 3 <Gear Colossus> from your hand, and reveal it] At the beginning of your ride phase, you may pay the cost. If you do, bind the top card of your deck face up.
[ACT](RC) Generation Break 1:[Soul Blast (1) & Retire this unit] If you have a < Gear Colossus > vanguard, bind the top card of your deck face up, and if that card is <Zodiac Time Beast>, draw a card.

This is the road we travel upon. I'll have you make way for us!

  • Number: G-BT11-099
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: G. Dragon / Z. Time Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Pulsar, Transit Dragon card scan: click to enlarge
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Pulsar, Transit Dragon:

[AUTO](RC):[Put this unit into your soul] At the end of the battle that this unit boosted, if you have a grade 4 vanguard with "Chronojet" in its card name, you may pay the cost. If you do, draw a card.

  • Number: G-BT11-046
  • Rarity: R
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: G. Dragon / Z. Time Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Pulsar, Valve Laser Dragon card scan: click to enlarge
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Pulsar, Valve Laser Dragon:

[CONT](VC/RC):If the number of cards in your bind zone is one or less, this unit cannot attack a vanguard.
[ACT](Bind Zone):[Counter Blast (1) & Soul Blast (1)] Call this card to (RC). If your vanguard is < Zodiac Time Beast >, you may bind the top card of your deck face up.

  • Number: G-BT11-095
  • Rarity: C
  • Clan: Gear Chronicle
  • Nation: Dark Zone
  • Race: G. Dragon / Z. Time Beast
  • Power: 11000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Rikudo Stealth Dragon, Gehourakan card scan: click to enlarge
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Rikudo Stealth Dragon, Gehourakan:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
Domination-[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your opponent's grade 1 rear-guards in the back row, dominate it, and move it to your (GC). (It is regarded as your guardian during that battle)

  • Number: G-BT11-018
  • Rarity: RR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Seal Dragon, Artpique
Who has this card?
Who wants this card?
Seal Dragon, Artpique:

[ACT](RC):[Put this unit into your soul] Choose up to one of your «Kagerō», and that unit gets [Power]+3000 until end of turn.

(BT11): Hey, the seal dragon is looking away.
(G-BT11):

  • Number: G-BT11-074
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
Seal Dragon, Birdseye card scan: click to enlarge
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Seal Dragon, Birdseye:

[ACT](RC) Generation Break 1:[Put this unit into your soul] Choose up to two of your units, and they get [Power]+3000 for each of your opponent's grade 2 units until end of turn.

  • Number: G-BT11-070
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Seal Dragon, Grosgrain card scan: click to enlarge
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Seal Dragon, Grosgrain:

[CONT](RC):If you have a vanguard with "Seal Dragon" in its card name, all of your opponent's units in the same column as this unit cannot move. (They cannot intercept as well)
[AUTO](RC):When this unit attacks a vanguard, if you have a vanguard with "Seal Dragon" in its card name, this unit gets [Power]+2000 until end of that battle.

  • Number: G-BT11-065
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Seal Dragon, Seersucker card scan: click to enlarge
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Seal Dragon, Seersucker:

[AUTO]:[Counter Blast (1)-card with "Seal Dragon" in its card name] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's grade 1 or greater rear-guards, and retire it. Your opponent searches his or her deck for up to one grade 2 card, calls it to (RC), and shuffles their deck. If they called a card, you draw a card, and Counter Charge (1)/Soul Charge (1).
[CONT](VC/RC) Generation Break 1:During your turn, for each of your opponent's grade 2 units, this unit gets [Power]+3000.

  • Number: G-BT11-063
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
Starlight Witch, Star card scan: click to enlarge
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Starlight Witch, Star:

[AUTO]:[Counter Blast (1)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, Soul Charge (2), if you have a grade 3 or greater vanguard with "Witch" in its card name, choose up to two of your other units, those units and this unit get [Power]+2000 until end of turn.

  • Number: G-BT11-030
  • Rarity: R
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Stealth Beast, Uzuitachi card scan: click to enlarge
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Stealth Beast, Uzuitachi:

[AUTO](RC) Generation Break 1:[Retire this unit] When a dominated unit's attack hits during your turn, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and discards it.

Will you live or die. Only he knows the answer.

  • Number: G-BT11-078
  • Rarity: C
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Warbeast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Stealth Dragon, Fuurai card scan: click to enlarge
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Stealth Dragon, Fuurai:

[ACT](RC)[1/Turn] Generation Break 1:[Soul Blast (1)] Choose a card from your opponent's drop zone, your opponent calls that card to his or her open (RC), and at the end of that turn, retires that unit.
[AUTO](RC) Generation Break 1:When another unit attacks during your turn, if you have a vanguard with "Shiranui" in its card name, this unit gets [Power]+2000 until end of turn.

Do you think you can hide? Just submit as sacrifice obediently!

  • Number: G-BT11-019
  • Rarity: RR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Stealth Dragon, Noroi card scan: click to enlarge
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Stealth Dragon, Noroi:

[AUTO](RC):[Put this unit into your soul] When your vanguard attacks, if you have a grade 3 or greater vanguard with "Shiranui" in its card name, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets [Power]+5000 until end of that battle.

There is no such things like a way to be saved.

  • Number: G-BT11-Re03
  • Rarity: RRR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Stealth Dragon, Shiranui card scan: click to enlarge
Who has this card?
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Stealth Dragon, Shiranui:

[AUTO](VC) Generation Break 2:When this unit attacks, if the number of cards in your hand is less than your opponent's, this unit gets [Power]+5000/[Critical]+1 until end of that battle.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, choose up to one of your opponent's rear-guards, bind it face up, your opponent chooses a card from his or her hand, and discards it. At the end of that turn, your opponent puts the card that was bound with this effect into his or her hand.

The taboo eye, is said to hide a power that no one has ever seen.

  • Number: G-BT11-Re02
  • Rarity: RRR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Stealth Dragon, Tengai card scan: click to enlarge
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Stealth Dragon, Tengai:

[AUTO](RC):When a dominated unit attacks during your turn, until end of turn, this unit gets "[AUTO](RC):[Put this unit into your soul] At the end of your turn, you may pay the cost. If you do, Counter Charge (1).".

  • Number: G-BT11-080
  • Rarity: C
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Stealth Dragon, Tenrei card scan: click to enlarge
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Stealth Dragon, Tenrei:

[CONT](RC) Generation Break 1:During your turn, your vanguard with "Shiranui" in its card name gets all of your opponent's vanguard's card names, clans, races, and nations.
[AUTO](RC) Generation Break 1:[Put this unit into your soul] When an attack hits a vanguard during the battle that this unit attacked or boosted, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and discards it.

There is no such thing as chances of success for you!

  • Number: G-BT11-037
  • Rarity: R
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Stealth Dragon, Utsuroi card scan: click to enlarge
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Stealth Dragon, Utsuroi:

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle.
[AUTO](Drop Zone):[Choose one other "Stealth Dragon, Utsuroi" from your drop zone, and put it on the bottom of your deck] When a dominated unit's attack hits a vanguard during your turn, you may pay the cost. If you do, return this card to your hand.

The dragon's chain breaks blades, and binds freedom

  • Number: G-BT11-020
  • Rarity: RR
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Abyss Dragon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Stealth Fiend, Daruma Collaps card scan: click to enlarge
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Stealth Fiend, Daruma Collaps:

[AUTO](RC) Generation Break 1:[Retire this unit] When any fighter's unit [Stand] due to an effect from cards during your turn, you may pay the cost. If you do, choose any number of any fighter's units in the same column as that unit, and they get [Power]+2000 until end of turn. If you chose one or more units, draw a card.

  • Number: G-BT11-083
  • Rarity: C
  • Clan: Nubatama
  • Nation: Dragon Empire
  • Race: Ghost
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Werkatze Recruit card scan: click to enlarge
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Werkatze Recruit:

[CONT](RC/GC) Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn):If the number of cards in your soul is ten or more, this unit gets [Power]+5000/[Shield]+5000.
[AUTO](GC):When an attack did not hit, you may put this unit into your soul.

  • Number: G-BT11-093
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Witch Queen of Congratulations, Nasturtium card scan: click to enlarge
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Witch Queen of Congratulations, Nasturtium:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1)] If you have a heart card with "Witch" in its card name, choose up to two of your units with "Witch" in its card name, until end of turn, they get [Power]+5000, and "[AUTO](RC):When this unit attacks, Soul Charge (1).", and if you have two or more heart cards, this unit gets [Power]+10000/[Critical]+1.

  • Number: G-BT11-013
  • Rarity: RR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
Witch Queen of Holy Water, Clove card scan: click to enlarge
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Witch Queen of Holy Water, Clove:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC)[Soul Blast (6)] When this unit attacks a vanguard, if you have a heart card with "Witch" in its card name, you may pay the cost. If you do, until end of turn, this unit gets "[CONT](VC):During your turn, all of your units with "Witch" in its card name get [Power]+5000.". Then, if you have two or more heart cards, this unit gets [Critical]+1 until end of turn.

  • Number: G-BT11-Re01
  • Rarity: RRR
  • Clan: Genesis
  • Nation: United Sanctuary
  • Race: Human
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Wyvern Kid, Didda card scan: click to enlarge
Who has this card?
Who wants this card?
Wyvern Kid, Didda:

AUTO: Forerunner
AUTO (RC): Blaze
AUTO (RC) Generation Break 1: [Retire this Unit] When your Vanguard becomes Blazing, you can pay the Cost. If you pay it, Counter Charge 1, Draw 1, Choose 1 of your Units, during that turn, it gains Power+3000.

  • Number: G-BT11-071
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Winged Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Wyvern Strike, Jargo card scan: click to enlarge
Who has this card?
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Wyvern Strike, Jargo:

[AUTO](VC/RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, choose one of your opponent's rear-guards in the same column as this unit, and retire it.
[CONT](VC/RC) Generation Break 1:If your vanguard is blazing, this unit gets [Power]+2000 for each of your opponent's open (RC) in the back row.

  • Number: G-BT11-064
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Winged Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Wyvernkid Deidda card scan: click to enlarge
Who has this card?
Who wants this card?
Wyvernkid Deidda:

[AUTO]:Forerunner
[AUTO](RC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[AUTO](RC) Generation Break 1:[Retire this unit] When your vanguard becomes blazing, you may pay the cost. If you do, Counter Charge (1), draw a card, choose one of your units, and it gets [Power]+3000 until end of turn.

  • Number: G-BT11-071-C
  • Rarity: C
  • Clan: Kagerō
  • Nation: Dragon Empire
  • Race: Winged Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None


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